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FEATURED VOXPOP oblivion437     In all the talk of graphical downgrades no one seems much preoccupied with 'why?'.  Why build something and then proceed to tear it down, piece by piece, in the hope that ever more diminished expectations about the final product won't be severe enough to...

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Molyneux: Thriving Indie Scene “Won’t Last”

Posted on Tuesday, March 25 @ 07:30:00 Eastern by Alex_Osborn

Peter Molyneux, the creator of iconic franchises like Fable and Black & White, is convinced that the indie scene won't be a booming part of this industry forever.

"These things go in cycles. What I'd say is, enjoy this time, because it won't last," Molyneux told CVG at this year's Game Developers Conference.

Don't think we're going to be all indies for the next five years - these things go in cycles, just like in the music business. You have a time where punk is big, and then you have times like now where everything is manufactured.

Enjoy this time, because inevitably it will only last a short period.

Molyneux then went on to explain why be believes this will be the case, adding:

Here's the thing: walk through any hotel lobby at GDC and look at people's name badges. This morning at breakfast I saw three angel investors talking to indies. They're saying, 'take my money! I want to invest in your company!'

But what those indie companies don't realize is that they'll then have to have board meetings, and in those meetings they'll be told, 'no, you shouldn't do that - look at this game that's making money'.

Do you agree with Molyneux? Will this renaissance in independent game development eventually fade into irrelevancy? Let's not forget that these comments are coming from the man who dreamed up Project Milo, and we all know how that story ended.

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