More Reviews
REVIEWS Loadout Review
What do you really expect of a shooter these days? Loadout probably already has it somewhere in gobs of gameplay, but you won’t hear me saying it’s worth your time.

Dokuro (PC) Review
Dokuro makes the jump from handheld to PC, but does it help or hinder this unusual platformer?
More Previews
PREVIEWS Magicka 2 Preview
How does that sing-along song go? "Magicka 2, Magicka 2, for the Playstation 4, and the PC, too..."
Release Dates
NEW RELEASES Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15

Atelier Ayesha Plus: The Alchemist of Dusk
Release date: 01/14/15

Saints Row: Gat out of Hell
Release date: 01/20/15


LATEST FEATURES Yakuza 5: Good Game With a Few Pacing Problems [Hands-on Preview]
I like this, but will others be OK with the change?

GameRevolution's Best of 2014 Awards
Here are all of the awards in one handy post.
MOST POPULAR FEATURES GameRevolution’s PlayStation Store Holiday Gamer Guide
Looking to download a few classics for your PlayStation hardware over the holidays? Save money, stay inside where it’s warm, and get by with these downloadable games.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP ryanbates
Gamer Love
By ryanbates
Posted on 12/19/14
When a player one meets his or her player two, it's a beautiful thing. Check out this cake my friend and GameRevolution reader Lindsey L. gave her sweetums on their two-year anniversary!   ...

GAMING NEWS

Multiplayer In Arkham City Would Have Been "Average"

Posted on Thursday, March 17 @ 15:45:44 Eastern by

Arkham City looks great, but what happens when the game is over? Can't you go jumping around rooftops with other Batmen? Maybe a co-op mode with your "partner" Robin? Dynamic duos everywhere are bumming on Arkham City's lack of multiplayer options. Rocksteady dev Dax Ginn explained:

It's the sort of thing that you think could be cool, but when you start to play out what that would mean from a development perspective, splitting the development effort to make a single-player campaign and a multiplayer mode would have ended up with us making two pretty average games.

Our focus is on delivering an off the scale, awesome Batman experience, and that experience is fundamentally a single-player experience. We did consider it but when we thought it through from a production perspective, we thought it would compromise the end result.

OK, OK, so Batman multiplayer probably wouldn't have worked as well in Arkham City as it does in our dreams. Ginn goes on to comment that multiplayer modes are a strong trend but that they can feel "bolted on" when developed for the wrong games.

[Source]
Related Games:   Batman: Arkham City
Tags:   Warner Bros
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus