Multiplayer Was Considered for Batman: Arkham City
Posted on Tuesday, April 5 @ 11:42:17 PST by Daniel Bischoff
Look, that's just plain freaky. First, no one wants to see your underwear. Second, no one wants to join you while you do that. That's probably why the developers of October's Batman: Arkham City decided against including multiplayer in their Batman game.
Speaking with press about multiplayer, developer Dax Ginncommented that the house behind Batman: Arkham Asylum "considered it pretty briefly." The feature set was dropped because the entire game would suffer further production of a multiplayer mode.
Also it didn't really make a lot of sense for a game that is so single character-centric.This seems like dejavu in the strongest possible sense. Haven't I written about this before? Wait a second. I HAVE.
OK, OK, so Batman multiplayer probably wouldn't have worked as well in Arkham City as it does in our dreams. Ginn goes on to comment that multiplayer modes are a strong trend but that they can feel "bolted on" when developed for the wrong games.Why is it that every damn month CVG has go and harass Rocksteady about freaking Batman multiplayer. Why can't a single player game be just that? Why do we have to have multiplayer tacked on to everything just so it can sell a million billion copies like every goddam suit wants it to? Dammit!
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