More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Nintendo Assures Consumers That Playing Games On 3DS XL Won't Look "Awkward"

Posted on Monday, July 23 @ 08:06:26 Eastern by Alex_Osborn

The resolution of both the 3DS and its XL counterpart are exactly the same, leading many gamers to fear that because the XL's screen is substantially bigger, the pixelation will result in an uglier image — a valid concern if I do say so myself. However, the big wigs at Nintendo don't believe it is an issue, assuring gamers that the increase in pixel size will not make games look "awkward" for players.

During the latest installment of Iwata Asks, Nintendo president Satoru Iwata discussed the resolution of the 3DS XL, saying that "many customers appear to be worried, asking questions like 'If the screen is bigger, won't the dots stand out?' and 'Will the screen get blurry?' The dots are indeed smaller than on the Nintendo DSi XL system. When I played [the 3DS XL], I wasn't bothered by anything at all."

Takashi Murakami of Nintendo's Mechanical Design Group joked about the issue, saying that while it's noticeable for him, the average player won't be able to spot a major change. "Apparently I have incredible eyesight, so if you look at it with eyes like mine, you can tell. (laughs). But for normal play, I don't think anyone will be able to sense anything awkward," he said.

Murakami also went on to discuss a major improvement that can been seen on the 3DS XL, and no, I'm not talking about the screen size.  New anti-reflection technology will cut down on screen glare an extra 9% when compared to the original 3DS. "Anti-reflection is something that we've been working on for quite some time now. On a LCD screen there are basically three reflective layers, which all of them reflects and cause glare. So this time, we specially treated all the layers. Reflectivity on the Nintendo 3DS was about 12 per cent, but we decreased that to about three per cent," Murakami explained.

Will you be picking up a 3DS XL when the system launches on August 19th? Let us know in the comments below.

[Via]
Tags:   Nintendo


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution