More Reviews
REVIEWS DRAGON: A Game About a Dragon Review
Sporting stylish hand-drawn visuals, offbeat humor, and retro gameplay, this Medieval fantasy game eschews violence in favor of adolescent behavior.

The Evil Within: The Consequence Review
Juli Kidman faces her fears in a terrifying finale.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES The Horror Struggle: Silent Hills Was Too Good to Be True
Rest in peace, Silent Hills.

BAMF BABES #6: The Boss
"One must die and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives will inherit the title of Boss. And the one who inherits the title of Boss will face an existence of endless battle."

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP UrbanMasque
The Joys of RPing
By UrbanMasque
Posted on 04/24/15
As some of you probably know I work with Corsair to help cover their gaming product launches and create content around their gaming-event based video coverage. Recently, I was asked by Corsair to participate in one of their Throwback Thursday Gaming Videos which basically interviews current...

GAMING NEWS

Nintendo Considering Connectivity Between 3DS And Wii U

Posted on Monday, November 5 @ 09:48:07 Eastern by Alex_Osborn


Mario mastermind Shigeru Miyamoto recently addressed a question that has been on the minds of Nintendo fans ever since the Wii U was first announced: Will there be connectivity between the new console and the 3DS? 

Unfortunately, the response wasn't a simple yes or no. After all, this is Nintendo we're talking about—a company infamous for not being all that straightforward. Speaking to IGN, Miyamoto explained:

Of course we are thinking of the possibility of connecting Wii U and Nintendo 3DS once again. [But] we have challenged connectivity on many occasions, and one of the great lessons we have learned is the simple fact that those who own both are much fewer than those who don’t own both.

So what we decided early on when considering the Wii U design was that we had to make it so that every single purchaser of the Wii U is going to have the same play conditions, the same equipment.

In addition to this major obstacle, there is also the issue of dealing with so many screens. “If we are going to do that with Wii U and 3DS, there would be three screens to consider,” Miyamoto added. There's no doubt that this could introduce some cool new gameplay options, but at the same time, creating compelling experiences that really take advantage of this feature could prove to be quite challenging.

Tags:   Nintendo, Wii U, 3DS
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution