More Reviews
REVIEWS Satellite Reign Review
A spiritual successor to Syndicate Wars that more than lives up to its legacy.

Disney Infinity 3.0 Review
Disney Infinity 3.0 offers the first real taste of new Star Wars gaming content since the franchise was purchased by the Disney Corporation. This begs the question: Is it Han Sololicious? Or Jar Jar Bombad?
More Previews
PREVIEWS Hob Preview
If I had to describe Hob in a simple title it would be "Darksiders Jr." The title from Runic developers, whose prior games are the Torchlight series, were nervous about delivering a game that is so far from their comfort zone.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Nintendo Considering Connectivity Between 3DS And Wii U

Posted on Monday, November 5 @ 09:48:07 PST by Alex_Osborn


Mario mastermind Shigeru Miyamoto recently addressed a question that has been on the minds of Nintendo fans ever since the Wii U was first announced: Will there be connectivity between the new console and the 3DS? 

Unfortunately, the response wasn't a simple yes or no. After all, this is Nintendo we're talking about—a company infamous for not being all that straightforward. Speaking to IGN, Miyamoto explained:

Of course we are thinking of the possibility of connecting Wii U and Nintendo 3DS once again. [But] we have challenged connectivity on many occasions, and one of the great lessons we have learned is the simple fact that those who own both are much fewer than those who don’t own both.

So what we decided early on when considering the Wii U design was that we had to make it so that every single purchaser of the Wii U is going to have the same play conditions, the same equipment.

In addition to this major obstacle, there is also the issue of dealing with so many screens. “If we are going to do that with Wii U and 3DS, there would be three screens to consider,” Miyamoto added. There's no doubt that this could introduce some cool new gameplay options, but at the same time, creating compelling experiences that really take advantage of this feature could prove to be quite challenging.

Tags:   Nintendo, Wii U, 3DS
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution