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GAMING NEWS

Nintendo Details USB Storage For Wii U, Virtual Console Limitations

Posted on Wednesday, November 14 @ 17:24:53 Eastern by Alex_Osborn
In the latest Nintendo Direct (via NeoGAF) that aired today in Japan, Satoru Iwata shed light on the USB storage options for the Wii U. Since at most you'll be getting just 32 GB of storage built in, you're likely going to want to shop around for an external hard drive.

Right out of the gate, the Wii U's initial firmware will allow you to use a USB storage option that is up to 2 TB in size. You will be able to store data and run games off of the device, which should certainly come as a major relief. The device will need to be formatted for the Wii U, which means you won't be able to use it to store data from other devices. As of right now, the console will only support one hard drive at a time, but the plan is to add support for two in the future.

On a slightly more disappointing note, backwards compatibility leaves a bit to be desired. All original Wii games, Virtual Console and Wii Ware titles can't be played on the GamePad screen. There are however, plans to bring Wii U-specific Virtual Console support that will include GamePad functionality sometime in the future.

Iwata addressed the issue by saying, "We understand that there are people who were looking forward to playing Wii games, Virtual Console games, and so forth on the GamePad, but unfortunately we cannot accommodate those users' expectations."

THAT'S IT, I'm canceling my pre-order right now! Ha, just kidding, I didn't pre-order one anyway.

Tags:   Nintendo, Wii U


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Comments
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Nov 14th, 2012 at 5:46 pm
    I didn't expect the game pad to be used for the older games anyway. The pad sure isn't the same as the Wii remote or anything else and Nintendo would probably have to delay the Wii U's release to program in working compatibility for multiple things. (and probably using it as an excuse to raise the prices)


    Sides, let's hope that the older games are upscaled on the Wii U.
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Nov 15th, 2012 at 10:05 am
    Also, there is A LOT of money to be made by re-releasing hd versions if wii games on a wiiu disc that would therefore work on the Gamepad. Also , there are some logic issues preventing most games from being made playable on it.... Namely the fact that they require motion control with the regular wiimote.... Imagine trying to play skyward sword. Some games like nsmb would work however
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Nov 14th, 2012 at 6:16 pm
    2TB isn't too shabby for a console (even though my external drive is 3TB), but the fact that it has to be formatted to the WiiU totally ruins that aspect of it for me. So much for using a WiiU as a media player....
  • uptown710
    uptown710

    Joined: Jun 2011
    Posted: Nov 14th, 2012 at 6:17 pm
    Nintendo dropped the ball again...

    8 gig users start off with 7.2 gigs formatted. Throw in the wii u OS and you have 3 gigs left.

    But wait! There's more!

    Nintendo doesn't recommend high cap flash devices(even though it supports them), because they may effect game performance.

    And to top it off, portable HDDs need a separate cable to power them. Quite the family friendly console.
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Nov 15th, 2012 at 10:11 am
    They can't help themselves from doing random stupid outdated ****. Other examples (note: I have played it at my local EB):

    -lack of shoulder triggers is senseless gameplay limiting omission
    -controller is too big (I'm a 5'11" 170 lb, 27 year old bro) for their target audience if I find it uncomortably large
    -online infrastructure will not be as good as the competition (no excuse with a decade of Xbox live to copy)

    I actually agree that a small touchpad on a controller is a killer idea for things like selecting items and typing messages. But this.... Is overkill.
  • uptown710
    uptown710

    Joined: Jun 2011
    Posted: Nov 14th, 2012 at 6:17 pm
    Nintendo dropped the ball again...

    8 gig users start off with 7.2 gigs formatted. Throw in the wii u OS and you have 3 gigs left.

    But wait! There's more!

    Nintendo doesn't recommend high cap flash devices(even though it supports them), because they may effect game performance.

    And to top it off, portable HDDs need a separate cable to power them. Quite the family friendly console.
  • ShadeTail
    ShadeTail

    Joined: Nov 2006
    Posted: Nov 14th, 2012 at 7:25 pm
    Meh. I'm not likely to download full retail games anyway, so 32GB will probably last me forever.

    And it certainly would have been nice to be able to use the Gamepad for everything, but it's not too surprising that Wii downloads won't support it. They weren't coded to support it, after all.
  • sandineyes
    sandineyes

    Joined: May 2008
    Posted: Nov 14th, 2012 at 7:45 pm
    Yeah, clearly Nintendo is banking on selling a lot more game disks than non-physical copies (physical disks are digital too). Personally I think it is a bit misleading to pack in such a niggardly amount of storage. It means that the real cost of the console, if you want to take advantage of the online store to any significant degree, will almost certainly include an external storage device in the future, which is easily another 50-100 dollars.
  • OdiousLupous
    OdiousLupous

    Joined: Jul 2011
    Posted: Nov 14th, 2012 at 9:02 pm
    Shout out to using niggardly properly on the internet and not be trolling. A lil faith in humanity has been restored in me.
  • sandineyes
    sandineyes

    Joined: May 2008
    Posted: Nov 14th, 2012 at 9:25 pm
    Ever since it was a weekly vocab word back in High School, I've always noticed instances where it pops out as a very apt descriptor. Never had enough courage to use it in vocal communication though; I'm somewhat wanting in terms of my ability to articulate, and general ignorance of the word makes it too dangerous.
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Nov 15th, 2012 at 12:06 am
    In the future, Nintendo should probably just stick to handhelds, making software, and start licensing out their own IP's (Mario, Zelda, Metroid, etc.) to other platforms. Could you imagine how much more money they'd make if they did? Hell, you tell me that Paper Mario and Luigi's Mansion are getting Xbox releases and I'll be first in line at the midnight launches.

    The Wii U is too little, too late at this point. It would have been formidable competition for Sony and Microsoft six, maybe even five years ago when people were still getting excited about the Wii, but it really just seems like Nintendo is trying to play catch-up. It's only now able to rival what Sony and MS have been doing for the better part of a decade. Hell, some of it's launch titles have been out nearly a year already on the other systems. The Wii U is what the Wii should have been to begin with. People worrying about being able to play old games on new hardware should tell you that the thing is already in trouble.
  • drathbone
    drathbone

    Joined: May 2011
    Posted: Nov 15th, 2012 at 1:53 am
    Pretty much this. I feel like the Wii U is really just a current gen console. It's not doing anything spectacular hardware wise and trying to cash in on gimmicks that probably won't work a second time around. There's nothing mindblowing here.

    Sorry Nintendo, you missed the boat on this one.
  • reiandcoke
    reiandcoke

    Joined: Jul 2011
    Posted: Nov 15th, 2012 at 10:15 am
    I fully agree about trying to cash in on a gimmick not working twice. Every single wii owner I know routinely states "it looks cool but I prefer Xbox/ps3. It collects dust". I truly believe customer satisfaction with wii is much lower than Nintendo believes and many wont make the same mistake twice. Though many, like myself, will ***** about it but buy one this Sunday anyways.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Nov 15th, 2012 at 6:46 am
    People keep saying this yet it never seems to happen.
  • ShadeTail
    ShadeTail

    Joined: Nov 2006
    Posted: Nov 15th, 2012 at 9:34 am
    I can easily imagine how much more money they'd make: zero. In fact, they'd lose money. Don't believe me? Look what has happened to Sega since they took that step.

    Anyway, this kind of doom-talk always turns out to be a joke:

    i189.photobucket.com/albums/z38/mario9090777/ni​ntendo_cycle.png
  • whytenoiz
    whytenoiz

    Joined: Feb 2011
    Posted: Nov 15th, 2012 at 8:13 am
    I understand people really want the gamepads to have full functionality even with the backwards compatible games, but come on, if you are at home playing a game system, why do you absolutely have to play a portable version when you can confortably play in front of your tv screen. Maybe this is just the older guy in me, but if you are really set on playing exclusively on a gamepad, why not just get a 3DS or Vita? I think the gamepad's primary function, correct me if I am wrong, is to SUPPLEMENT the system, not serve as a fully functioning substitute in all situations.

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