More Reviews
REVIEWS Final Fantasy XIV: A Realm Rebor Review
Just a small update to the existing review for the PS4 version of the game. What are the benefits to upgrading? Check here to see. ~Ed. Nick Tan

Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14

Wolfenstein: The New Order
Release date: 05/20/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

GAMING NEWS

Nintendo Talks Wii U Pro Controller, Designed To Accomodate Third Parties

Posted on Tuesday, July 31 @ 06:07:19 Eastern by Alex_Osborn


While Nintendo's decision to create the Pro Controller for the Wii U seems fairly obvious, the Xbox-inspired control device has been a hot topic of discussion as of late, especially following a handful of poorly chosen words from industry analyst Michael Pachter. Did Nintendo really create the controller to appease Activision? Who knows? But one thing's for sure, the Big N was definitely motivated by third parties in general.

In an interview with Gameplanet, hardware producer Katsuya Eguchi explained that the Pro Controller was designed with the intention of making it easier for multi-platform games to come to the Wii U. “Adding a Pro controller may make it easier for multi-platform games to come out on the system,” he said, adding that “Wii remotes don’t have things like analog sticks. To make it as easy as possible to enjoy certain multiplayer experiences it was important to have that Pro controller.”

Eguchi went on to say that this decision was also motivated by the desire to appease the hardcore gaming crowd. “We’re all gamers as well and we appreciate the interest of those [hardcore] gamers, and we don’t want them to feel left out, so we’re making big strides and changes in that area.” 

So what do you think? Does the Pro Controller have you drinking Nintendo's Wii U flavored Kool-Aid?

[Via]
Tags:   Nintendo, WIi U


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution