More Reviews
REVIEWS Dead Rising 3 PC Review
Hack ‘n’ slash if you want.

THEATRHYTHM FINAL FANTASY CURTAI Review
Take some of the greatest tunes Square Enix has ever produced, weave them through an interesting rhythm system with a couple famous, friendly faces, then make it portable. What could possibly go wrong?
More Previews
PREVIEWS Invisible, Inc. Preview
The makers of Don’t Starve and Mark of the Ninja head into uncharted territory (again).
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: 09/30/14

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LATEST FEATURES Assassin's Creed Unity Interview: Ubisoft Talks Multplayer, Next-Gen Development, More
Ubisoft's first "truly" next-gen entry in the Assassin's Creed franchise takes the fight to France. Here's what you can expect.

PlayStation Download September 2014 - Updating Each Week
Sony's platforms always get plenty of new digital software and we'll bring you the list each week with the rest.
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
A Letter to the Big “N"
By shandog137
Posted on 09/12/14
I have and will continue to have a place in my heart for Nintendo. In fact, my first console was a Super Nintendo. The video game market has changed drastically since the early '90s and it seems like what once was platinum is more so along the lines of silver now. Nintendo has always been...

GAMING NEWS

Nintendo Unsure on 3DS Game Demos

Posted on Tuesday, March 22 @ 12:05:28 Eastern by William_Blase


Nintendo 3DS producer Hideki Konno spoke with Wired about upcoming 3DS features, particularly 3DS game demos that he thought was "technically feasible" but questionable as to whether they're worth Nintendo's time:

I question whether or not demos are effective. There are cases where people play a demo game and they're satisfied with that play experience and they don't buy the game.

There are also times when they play a demo and think, 'Wow, this is great, I'm going to buy this when I have the chance'. So whether or not it's an effective use of resources, I'm not sure.

My solution? Put out demos for good games. (That way, we'll know which ones are bad not yet ready to be good.)


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution