More Reviews
REVIEWS Dokuro (PC) Review
Dokuro makes the jump from handheld to PC, but does it help or hinder this unusual platformer?

About Love, Hate, and the other Review
Simple feelings. Complex puzzles.
More Previews
PREVIEWS Evolve Preview
With multiplayer action set as its focus, Evolve surprised us earlier this month by introducing a single-player campaign mode where you can switch between mercenaries.
Release Dates
NEW RELEASES Kalimba
Release date: Out Now

Persona 5
Release date: 12/31/14

Motorcycle Club
Release date: 01/01/15

Saints Row: Gat out of Hell
Release date: 01/20/15


LATEST FEATURES Sony, The Interview, and Why Gamers Should Be Paying Attention
The fallout from the movie's cancellation reaches far wider than just Hollywood.

Downloadable Content Walks the Line Between Fun and Frenzied in Middle-earth
I don’t even care all that much for the Lords of the Rings brand, which makes the content falling under Shadow of Mordor’s Season Pass a pleasant surprise.
MOST POPULAR FEATURES Black Friday 2014 Video Game Deals Buyer's Guide
Looking to score the most bang for your buck the day after Thanksgiving? Well look no further! Our Black Friday guide is just the tool you need.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP ryanbates
Gamer Love
By ryanbates
Posted on 12/19/14
When a player one meets his or her player two, it's a beautiful thing. Check out this cake my friend and GameRevolution reader Lindsey L. gave her sweetums on their two-year anniversary!   ...

GAMING NEWS

Nintendo Unsure on 3DS Game Demos

Posted on Tuesday, March 22 @ 12:05:28 Eastern by William_Blase


Nintendo 3DS producer Hideki Konno spoke with Wired about upcoming 3DS features, particularly 3DS game demos that he thought was "technically feasible" but questionable as to whether they're worth Nintendo's time:

I question whether or not demos are effective. There are cases where people play a demo game and they're satisfied with that play experience and they don't buy the game.

There are also times when they play a demo and think, 'Wow, this is great, I'm going to buy this when I have the chance'. So whether or not it's an effective use of resources, I'm not sure.

My solution? Put out demos for good games. (That way, we'll know which ones are bad not yet ready to be good.)


More from the Game Revolution Network




comments powered by Disqus