More Reviews
REVIEWS Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.

Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

GAMING NEWS

Nintendo's Iwata Says Cloud Gaming Isn't The Future

Posted on Saturday, February 2 @ 11:25:00 Eastern by Jonathan_Leack

Struggling financially? Why not shoot yourself in the foot?

Satoru Iwata shared with investors during Nintendo's third-quarter results briefing that he, and presumably Nintendo, don't believe that cloud gaming is important heading into the new generation. He said (translated from Japanese):

There are things you can do with cloud gaming and there are things you cant do. We don’t agree that cloud gaming is the future and we are trying to work hard on a future where gaming only consoles are not gone.

Cloud gaming has struggled to gain traction since its inception in 2010. However, it has proven its validity for many gamers, and Sony was so enamored by its prospective potential that it put down $380 million to purchase Gaikai, one of the two largest cloud gaming companies in the world.

In 2004 Nintendo stated publicly that it believed online gaming was just a fad. Within a couple years it became the most important development in console gaming. Needless to say, Nintendo isn't exactly a company known for forethought. Although Iwata acknowledges that cloud gaming has its benefits, his statements echo that he doesn't understand its value.
Tags:   Nintendo


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution