More Reviews
REVIEWS This War of Mine: The Little One Review
Are kids enough of a reason to jump platforms?

Rise of the Tomb Raider - Baba Y Review
Lara’s first story-driven DLC goes for an altogether spookier tone.
Release Dates
NEW RELEASES Arslan: The Warriors of Legend
Release date: 02/09/16

Mighty No. 9
Release date: 02/09/16

Factotum 90
Release date: 02/10/16

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES A Tips Guide For Surviving XCOM 2's Difficult Campaign
Get a leg up on the alien opposition.

Guys, We've Reached... Peak Earthbound
We talk Earthbound -- the original postmodern RPG -- and then discuss YIIK: A Postmodern RPG with one of its creators.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

No Nintendo? No Bayonetta 2.

Posted on Saturday, September 22 @ 14:50:35 PST by

Executive Director of Platinum Games knows the business. His company recently ended their publishing contract with Sega, of course, following the large exodus of talent from Capcom, Inaba and the rest of Platinum Games learned to hold their IPs close to the chest.

That's why Bayonetta has a new home on the Wii U as an exclusive, Nintendo-published title. Platinum struck the deal following Sega's continuous delays of Anarchy Reigns in the West. Inaba told Polygon at the Tokyo Game Show:

We are not viewing this as a change of platform. We were looking for a partner to create Bayonetta 2 and Nintendo was a strong, cooperative partner that was willing to create and grow Bayonetta 2 together [with us]. As a result the platform became the Wii U. We create the basic framework of our games on the PC, so even though the hardware changes it doesn't influence the creation of our games. We've already developed our own engine to work with multiple platforms.

Because of the Wii U GamePad, we are putting extra thought into how to use these differentiating features. There's a difference in the game design side, but we are enjoying the challenges of creating games for new hardware.

Despite my hopes and dreams, Inaba kept silent on new changes to Bayonetta as a character and an action game, so we'll be sure to keep you in the loop as we closer to Bayonetta 2's release.

What's more, we'll have everything on the Wii U, including hands-on previews, news, and GameRevolution's review. Nintendo's next generation console lands on November 18th while Bayonetta 2's release date remains a hair-shrouded mystery.
Related Games:   Bayonetta, Bayonetta 2
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.




comments powered by Disqus

More On GameRevolution