More Reviews
REVIEWS Dragon Ball XENOVERSE Review
Bandai Namco resurrects the DB fighting franchise without the use of a Dragon Ball. Are the new features worth the sacrifice in combat depth?

Kirby and the Rainbow Curse Review
Kirby and the Rainbow Curse is adorably cute but frustrating to play.
More Previews
PREVIEWS Danganronpa Another Episode: Ult Preview
At NIS America's press event, the publisher revealed the third-person action side story to the Danganronpa series.
Release Dates
NEW RELEASES Dragon Ball XenoVerse
Release date: Out Now

Screamride
Release date: 03/03/15

La Mulana Ex
Release date: 03/04/15

BLADESTORM: Nightmare (working title)
Release date: 03/17/15


LATEST FEATURES Mortal Kombat X Roster (So Far)
And the crawl of character reveals for Mortal Kombat X continues...

Buy, Try, Die: March 2015 Releases
Bloodborne, Resident Evil: Revelations 2, Sid Meier's Starships, Mario Party 10: What will you Buy, what will you Try, and what needs to Die?!

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

GAMING NEWS

Open-World Online Zombie Apocalypse Game for the Console, OMG

Posted on Thursday, June 2 @ 00:37:27 Eastern by


Excuse the title. If I wrote "Undead Labs May Unveil Class3 at E3", the reaction would have been a collective zombie moan. As phrased, however, the title hopefully inspires an "Oh, that's what I've always wanted!"

And because it is almost time for the big triple-E show, this is the perfect time to speculate what the hell Microsoft is doing, and by that I mean, the Summer of Arcade. Where are the XBLA announcements, Microsoft?

Undead Labs already unveiled early this February about their new games codenamed "Class3" and "Class4", which have been self-described as "post-societal-collapse survivalist fantasies" specifically designed for the console:

No ports from the PC. No hybrid designs. No hedging bets. We’re going to make a game designed for console gamers, by console gamers, with the action, streamlined interface, polish, and same-screen cooperative play that console gamers expect. Then add to this the vast virtual world, global in-game community, and fun social dynamics of the best online worlds, and it’s pretty much a no-brainer!

So it's essentially a two-step process, with "Class3" being a more a standalone title that supports 1-2 players via Xbox LIVE or locally, and "Class4" being the much more ambitious server-hosted world based on "Class3". It makes sense by design and by the pocketbook - learn and get as much extra bank as they can get from "Class3" before even attempting a "Class4".


Undead Labs hesitates on using the word "MMO" because it's not an online fantasy RPG with epic quests, though it is about a persistent online world that reacts to player actions:

The problem is that “MMO” no longer conveys a set of design tools or technologies that enable play in an online world; instead it conveys “a game like World of Warcraft.” I’m sure that’s great if you’re Blizzard, but if you’re trying to make a truly innovative MMO experience you wind up spending more time explaining what your game is not, rather than what it is.

The pricing scheme for "Class4" is still up in the air, since they believe that subscriptions are like paying rent and "free-to-play" means funneling players to the in-game store (and not very Microsoft, really). At any rate, we should hear about Class3 at the very least at E3.
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution