More Reviews
REVIEWS Animal Crossing: amiibo Festival Review
Amiibo Crossing is (not very much) fun for the whole family!

Mario Tennis: Ultra Smash Review
[Update] Mario’s latest tennis game can be a multiplayer blast, but the single player experience is pretty shallow.
More Previews
PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES Eiyuu Senki - The World Conquest
Release date: Out Now

MOP: Operation Cleanup
Release date: 12/01/15

JoJo no Kimyou na Bouken Eyes of Heaven
Release date: 12/17/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


Pikmin 3 Will "Get Back To The Basics Of Pikmin 1"

Posted on Wednesday, January 2 @ 08:02:32 PST by Alex_Osborn

Those familiar with the Pikmin franchise are likely well aware of the fact that the original Pikmin was far more challenging than the sequel. However, it doesn't look like Pikmin 3 will continue the easygoing trend, as Nintendo's Shigeru Miyamoto wishes to recapture the frantic difficulty of the first game.

Speaking to GamesMaster (via ONM), Miyamoto explained:

That’s actually something that all the staff members had to debate over when we were discussing what kind of direction we should take for Pikmin 3. First of all by looking at Pikmin 1 we noticed that it wasn’t a very easy game for people to play, and from time to time they had to feel some stress.

Our main aim in Pikmin 2 was to get rid of any stress as much as possible, so that it would be very user-friendly. Well, I myself couldn’t agree with that direction perfectly. That kind of nature of Pikmin 1 was exactly what I wanted to reproduce and I was actually intentionally doing so, so that Pikmin 1 could be a strategic game.

Right at the outset, Miyamoto made it clear to his development staff that he wanted the game to play more like the original. After all, the Mario mastermind knows best: “When we started creating Pikmin 3 I gathered the main members who worked on Pikmin 2 and talked about how I thought it was important to get back to the basics of Pikmin 1. Or I should say that half of my job at that time wasn’t just to talk, but rather to persuade them to understand what I intended to do and to agree to my idea.”

Are you glad to see Pikmin 3 return to its challenging roots? Let us know in the comments below.

Related Games:   Pikmin 3
Tags:   Pikmin, Wii U, Nintendo

More from the Game Revolution Network

comments powered by Disqus

More On GameRevolution