More Reviews
REVIEWS GRiD 2 Review
Grid 2 surprised me. I was going through the motions, getting used to the cars and their handling, when suddenly something happened. I started having fun.

State of Decay Review
Undead Lab's zombie-infested action title has finally hit XBLA. Is it worth a few of your precious Microsoft Points, or should you whack it over the head with a two-by-four and continue on your merry way?
More Previews
PREVIEWS Dead Rising 3 Preview
Nick Ramos has the ability is craft weapons on the fly wherever he wants. Iron Man, eat your heart out.
Release Dates
NEW RELEASES Deadpool
Release date: 06/25/13

Dynasty Warriors 8
Release date: 07/16/13

Turbo: Super Stunt Squad
Release date: 07/16/13

Mamorukun Curse
Release date: 07/16/13


LATEST FEATURES Xbox 180 And The New Coke
Did Microsoft just pull a 1985 Coca-Cola on the world? Was the "Xbox 180" an eleborate marketing scheme? I examine.

With Xbox One's Oppressive DRM Out Of The Way, Let's Talk Games
Gamers couldn't see Xbox One's awesome exclusive software for the sh** flung in our faces during the console's reveal.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Starling
E3: PC or rather about the lack of it
By Starling
Posted on 06/15/13
E3 2013 has been very silent for me. There's tons of media, but most of it buzzes past my ears without them catching the important keyword that my ears are fine tuned to receive: "PC" or "Personal Computer". Microsoft, Sony, EA and Ubisoft have all shown their cards...

GAMING NEWS

Pikmin 3 Will "Get Back To The Basics Of Pikmin 1"

Posted on Wednesday, January 2 @ 08:02:32 Eastern by Alex_Osborn


Those familiar with the Pikmin franchise are likely well aware of the fact that the original Pikmin was far more challenging than the sequel. However, it doesn't look like Pikmin 3 will continue the easygoing trend, as Nintendo's Shigeru Miyamoto wishes to recapture the frantic difficulty of the first game.

Speaking to GamesMaster (via ONM), Miyamoto explained:

That’s actually something that all the staff members had to debate over when we were discussing what kind of direction we should take for Pikmin 3. First of all by looking at Pikmin 1 we noticed that it wasn’t a very easy game for people to play, and from time to time they had to feel some stress.

Our main aim in Pikmin 2 was to get rid of any stress as much as possible, so that it would be very user-friendly. Well, I myself couldn’t agree with that direction perfectly. That kind of nature of Pikmin 1 was exactly what I wanted to reproduce and I was actually intentionally doing so, so that Pikmin 1 could be a strategic game.

Right at the outset, Miyamoto made it clear to his development staff that he wanted the game to play more like the original. After all, the Mario mastermind knows best: “When we started creating Pikmin 3 I gathered the main members who worked on Pikmin 2 and talked about how I thought it was important to get back to the basics of Pikmin 1. Or I should say that half of my job at that time wasn’t just to talk, but rather to persuade them to understand what I intended to do and to agree to my idea.”

Are you glad to see Pikmin 3 return to its challenging roots? Let us know in the comments below.

Related Games:   Pikmin 3
Tags:   Pikmin, Wii U, Nintendo


More from the Game Revolution Network




Comments
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Jan 2nd, 2013 at 10:05 am
    I'm excited that the franchise still means something to Nintendo. I never played the second Pikmin game though so it seems like 3 will be just right.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Jan 2nd, 2013 at 10:19 am
    I never played the second one, so I can't comment on it. From what I remember of playing Pikmin 1, the main "difficulties" I had came from using the C stick.

Post a Comment
LOGIN or REGISTER to post a comment or rate this article.
More On GameRevolution