PlayStation All-Stars Battle Royale Director Responds To Comparisons
Posted on Sunday, July 8 @ 10:33:03 PST by Jonathan_Leack
PlayStation All-Stars Battle Royale has been attracting a lot of attention since it was announced. A lot of that is from people excited for its local multiplayer offerings and range of characters, but some of it stems from how closely it resembles Super Smash Bros.
Director Oman Kendall was asked during a Q&A panel at EVO 2012 why PlayStation All-Stars Battle Royale is so much like Super Smash Bros., to which he replied:
Then what is your goal? He continued:
The ideas it borrows are at a very fundamental level. Both games have lots of crossover characters, flashy attacks, weapons to pickup, and tons of butt woopin'. But honestly, what I played at E3 felt nothing like any of the Super Smash Bros. titles, at least from a look and feel standpoint. Relying on supers to earn kills is a radical departure from Super Smash Bros.' damage and KO based system, and the art styles aren't even in the same realm.
Super Smash Bros. is one of only a few fighting games of its kind, so if anything it's good that we'll finally see some competition, and Seth Killian being lead designer of PlayStation All-Stars Battle Royale means it'll bring plenty of it.
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