More Reviews
REVIEWS Slender: The Arrival Review
Few games can offer genuine scares in the horror genre. Can Slender: The Arrival prove otherwise and it can offer more?

Pillars of Eternity Review
Obsidian Entertainment creates a retro Infinity Engine RPG funded by Kickstarter. Is it as good as previous Infinity Engine games, or does the novelty quickly wear off?
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: 04/01/15

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15


LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

GAMING NEWS

Quantic Dream Boss Addresses Lack Of Variety Within The Industry, "Too Focused On Violence"

Posted on Monday, May 21 @ 10:53:39 Eastern by Alex_Osborn

Heavy Rain developer David Cage is tired of all the violence and lack of diversity among the video games of today. In an interview with Develop, the Quantic Dream head explained that the reason he and his team continue to try something new stems from a desire to diversify the industry. "I think all I want to do is offer some diversity to the medium. I want to give people the chance to buy something other than ten different first person shooters and RPGs," he said.

What was that Mr. Cage? I couldn't hear you over the blaring of my submachine gun.

Kidding aside, I couldn't agree more with the developer's sentiment. The key to expanding the reach of video games to a wider market doesn't lie in gimmicks (see motion controls) but rather by providing the consumer with unique and engaging experiences that aren't heavily focused on shooting and violence. "There should be games for all ages, all tastes. Whatever is possible with interactive entertainment should be explored, and I don't think we're seeing that right now."

Why is it that nearly every human being on this planet likes movies? It's because there are a number of different genres that cater to all types of people and their interests. If the theaters were dominated by war movies chock full of guns and bullets, I'm sure we'd see a similarly narrow audience. As such, the solution isn't redefining the way people experience a particular medium, but rather broadening the genres of content that are available.

Alright, I'll get off my soapbox now. Share your thoughts in the comments below.

Related Games:   Heavy Rain
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution