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GAMING NEWS

Remedy CEO Calls Max Payne 3 "F***ing Brilliant"

Posted on Monday, April 9 @ 11:01:30 Eastern by

Whether you've played the previous Max Payne games or you're just dying for a new title from Rockstar Games, Max Payne 3 should definitely be on your radar. Seriously. Check it out.

Still, there might be a few worries for those of you who came to know and love Max through Remedy's filter. Remedy Entertainment developed both Max Payne and Max Payne 2: The Fall of Max Payne, but they're hands-off when it comes to developing the third entry in the title. That doesn't mean they haven't been consulted as the game was being developed.

Matias Myllyrinne, CEO of Remedy Entertainment has stated that:

It's fucking brilliant. I've had a chance to play it and we've worked with Rockstar a little bit - obviously, they're doing the heavy lifting. They're doing the development. But they wanted our input on a couple of occasions and we've had loads of our people, our core group, who worked on the first two games, give input and it's awesome.

[Rockstar Games], they just don't put out bad games. And so, in that respect, it's very - it's almost like the best position to be in. It's like somebody's making a great game and you just get to give them input, and it's already brilliant so I've enjoyed it. I can't obviously - I don't want to give any spoilers and can't give out any spoilers, but it's a testament to their attention to detail and it's a testament to their passion and dedication. It'll be worth the wait.

And what a wait it's been. Max Payne 3 will be out the week of May 15th internationally, 8 and a 1/2 years since the last Max Payne game.

[Source]


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Comments
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Apr 9th, 2012 at 12:43 pm
    Oh my God! Another single player game trying to become COD. Forget that. ME3 single player suffered do to a tack on multiplayer. Max Payne 3's single player will suffer too. People that want rich and full single player games are being pushed out of the market, which is BULL SHIT.
  • kor2disturbed
    kor2disturbed

    Joined: Dec 2010
    Posted: Apr 9th, 2012 at 1:01 pm
    First of all ME3 had surprisingly fantastic multiplayer, it was not held back by the multiplayer not the same way Bioshock 2 was. Secondly Max Payne 3's story is supposed to be quite long and packed with detail, as is the multiplayer. It's not trying to be COD it's completely different and is getting praised for it. So let's recap, a great, lengthy singleplayer, unique, robust, BEEFY multiplayer. A lot of content, all new, and yet still maintains the classic Max Payne feel. So what in the HELL are you complaining about sir?
  • tinymhg
    tinymhg

    Joined: Jun 2011
    Posted: Apr 9th, 2012 at 10:36 pm
    First I want a single player game to be a single player game without an unneeded multi player mode. A multi player mode I don't want and will never play. I don't know about the fantasy world in which you live, but here in the real world there are things called budgets and games have them. Developers only have so much time and so much money to create a game, add a multi player mode the single player mode suffers, simple math really. And before you say that a publisher would add to a budget or give more time to a developer who is tacking on a multi play mode I just don't believe it.
  • kor2disturbed
    kor2disturbed

    Joined: Dec 2010
    Posted: Apr 10th, 2012 at 2:06 pm
    Did you not hear me? The singleplayer is lengthy and filled with detail, R* isn't taking any shortcuts, the multiplayer is there for people who need multiplayer, which again is filled with unlocks not just a shitty last minute add on to improve replayability. Rockstar is not cutting any corners stop worrying.
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: Apr 9th, 2012 at 3:00 pm
    The same way Red Dead Redemption's fantastic single-player suffered because of its fantastic multiplayer? Single-player only gaming has its fault as well. It really depends on the developer's track record when it comes to these big AAA games, and Rockstar's is about as sterling as they get (considering L.A. Noire was developed by Team Bondi).

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