More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Pillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

CounterSpy
Release date: 08/19/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Remedy Face Tech Better Than L.A. Noire?

Posted on Monday, April 11 @ 14:33:09 Eastern by Blake_Morse

The Finnish developers behind Max Payne and Alan Wake, Remedy Entertainment have thrown the down the motion capturing gauntlet. They claim that their new method for capturing facial expressions will totally blow anything Rockstar is doing with L.A. Noire straight out of the water.

Remedy's lead animator, John Root (Who's also worked for Epic, id and, briefly Disney) says that his new technology will eliminate the need for actors to do capturing for every scene, as it uses scans just to get the ball rolling. From there, animators will be able to use a series of slides to contort the 64 facial movements that all expressions are based off of.  It also removes the need for "retargeting", which is the process animators use for tweaking raw mo-cap data. Supposedly these scans are accurate to within a 1/2mm, but without seeing it myself, I just have to take their word on that for now.

Root's tech does sound pretty sweet though, and apparently he's not going to stop there. Next he wants to add color mapping to the process, so that when characters get pissed off or blush, you'll be able to see the adjustment to pigment in the skin tone by having an artery system full of blood under the surface as well.

Since Max Payne is a Rockstar franchise, I can't imagine them being too pissed off at the news that, much like a computer bought six months ago, their revolutionary tech is already a dinosaur. But it's gotta be a slap in the face to anyone working on L.A Noire.

LA Noire has set a bar for facial animation,” CEO Matthias Myllyrinne says of Rockstar’s forthcoming crime title. Raising one hand, then placing his other significantly higher, he adds: “But [Rockstar’s game] is here, we’re aiming to be here.”

That's kind of a low blow Matthias, especially considering that you guys aren't even ready to reveal your tech demo to the public yet. I'm thinking maybe you should wait until E3 to bring out all the smack talk, as that's when I'm guessing you'll be showing more of this new system off.

[Source]
Related Games:   Alan Wake, L.A. Noire, Max Payne 3
Tags:   remedy


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution