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Resident Evil To Remain Action-Focused, Dreams Of Call of Duty
Posted on Friday, January 20 @ 07:37:56 Eastern by Anthony_Severino

Yesterday's big news came from Capcom's Resident Evil 6 reveal. Those sons of bitches made a segment in our podcast moot by announcing the game before we could get the podcast published. In the upcoming episode of GameRevolution Radio, due to publish later today, Nick, Daniel and I talked about the series getting back to the "survival horror" roots rather than sticking with the steroid-filled action horror prevelant throughout Resident Evil 5. After we saw the new trailer, it was clear that survival horror is dead to Resident Evil, and here's why.
While speaking to MCV Magazine, Capcom UK's head of marketing, Dave Turner, explained the series' action focus:
We've seen the popularity of Resident Evil increase massively as the series became more action-oriented - Resident Evil 5 is the biggest seller in the series. So, it makes sense for us to follow this action area more fully.
He further added, referring to the upcoming Operation Raccoon City:
The dream would be that the millions of Call of Duty fans that are enjoying these fast-paced online games are attracted to this Resident Evil.
There you have it, folks. Fucking Call of Duty. Every goddamn publisher wants a piece of Call of Duty's billion-dollar pie. Soon, all that will be on the market is Call of Duty clones.
Vote below: Would you rather have a survival horror Resident Evil, or do you agree that the more it's like Call of Duty, the better?
If you feel strongly about this subject, don't miss today's episode of GameRevolution Radio. That, and look out for more Resident Evil coverage from Nick Tan, who attended Capcom's Fright Night in San Franciso last night.
[Via]
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The first game I ever had for the PSX was RE2, the Dual-Shock version. That was an experience, that lasted for months. Even when you knew what was around the next corner, it still had a way of getting to you. The first 3 incarnations of the series were some of the best gaming experiences I ever had. I feel sorry for the poor kids who received RE4 or RE5 as their first games on a system. Cool games, but they are definitely not what the Resident Evil series was about.
And it's great they admit it because it helps me decide which games I should play and which I shouldn't.
We shouldn't feel certain of success in these games.
If they took RE4's style, added more exploration, cut the ammo/heal drops/finds in half (or two thirds), and made the game scarier, I think it'd be a good compromise. They can even keep some of the run-and-gun moments around for certain heated segments of the game to change things up once in a while.
I played the first three on PSX and enjoyed them a lot, but the updated controls suit the game better - the viewing angle is narrow, so despite your ability to see in every direction you will never be able to see whats behind you, which I think psychologically has a greater effect than seeing a whole scene at once - those regenerating enemies that you had to zoom into IR scope view to shoot the creatures out of the insides of were terrifying when I first met them too! The more intense combat with ammo being more available helped keep things interesting in parts of the game that would have otherwise been un-interesting.