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Revolutionary Rant: Veteran's Affairs

Posted on Thursday, May 19 @ 22:46:05 Eastern by

I played Call of Duty: Black Ops on Veteran today. I spent an hour in the single player campaign. Most of that time was spent camping out with my aim down the sights waiting for one of the computer controlled henchmen to pop his head out from behind the corner. I actually expected the frustration that came from this. I've played Call of Duty games on Veteran before, you see.

No, it was the end of the level that made me realize something about Treyarch's cold-war shooter. The player character slides down an embankment and falls through a cloth overhang. A massive wave of enemies approaches from all sides and opens fire. (You can see this sequence starting at the 2:51 mark in the video above). I succeeded in surviving this onslaught of enemy fire once in 27 attempts.

I will never, ever play that section of the game again.

I'll admit that my motivation for even putting Black Ops in my Xbox 360 again was a wealth of achievements I hadn't yet earned. That digital moose head on my virtual wall was encouragement enough to even play the campaign a second time. The 10 initial attempts amounted to an investment I had to see through. That being said, Activision, Treyarch and every individual who laid hands on the creation of the single player campaign in Call of Duty Black Ops can go die in a fucking fire.

Seriously, fuck you and your horrid, vile, venomous game design. You are the scum of the industry. How could you possibly see fit to release such trash into the world?

I get that Call of Duty's campaign leaves little to change in terms of difficulty. Your level design is too linear to allow for alternate objectives like those found in Nintendo 64 classics like Perfect Dark. You've backed yourself into a corner where your only options are to dial up enemy damage and dial down player health.

How fucking stupid of you! I would suggest you retool your game design, but I know you're too dense, too slow, and... too weighed down with cash to mix up your formula. How many of the millions of consumers actually finish your game before throwing their hands up in anger? This is a warning.

Do not stagnate. Iterate, evolve, and create something new. Sales will wain if you refuse to react to your failures. Guitar Hero has already spelled it out for you. Even stalwarts like EA's Madden series, a franchise that's been around for over 20 years, have started to falter.

If you don't change? Fine, fuck you and your broken game. If you do... whatever, I'm still mad at you.

The Revolutionary Rant turns a cynical eye to the gaming industry. Every Thursday (the angriest day of the week) you can find Game Revolution's take on any particularly outrageous event, news item, or person in the gaming industry. Got a bone to pick with gaming? Leave a comment or send an e-mail suggesting a rant-worthy topic to daniel@gamerevolution.com.
Related Games:   Call of Duty: Black Ops


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Comments
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: May 19th, 2011 at 11:13 pm
    Pretty much agree with everything. Veteran difficulty should probably be renamed "HURR DURR", but I've still beaten it on CoD 4, W@W, MW2, and BO. But you know what? I never beat The Mile High Club on CoD4 on Veteran. That is, without a doubt, the Devil's greatest achievement.
  • Longo_2_guns
    Longo_2_guns

    Joined: Jun 2003
    Posted: May 20th, 2011 at 12:13 am
    You just NOW realized this?
  • G_MAN_NOVEMBER
    G_MAN_NOVEMBER

    Joined: Jan 2007
    Posted: May 20th, 2011 at 12:22 am
    The resposibility is also on the player when having fun while playing a game, not just the game designer's. The CoD seires was intended (maybe unintended?) as a linear and cinematic shooter where straying from the beaten path usually leades to death and scripted sequences where it's difficult to survive. Yes, it's not the best game design so, yes, they did back themselves into a corner in terms of raising the difficulty. .
  • G_MAN_NOVEMBER
    G_MAN_NOVEMBER

    Joined: Jan 2007
    Posted: May 20th, 2011 at 12:22 am
    But the thing is, most gamers know this fact about CoD and the smart ones avoid playing in on the hardest settings. They can instead enjoy themselves in playing a very entertaining campaign (my opinion of course) or fragging other people in multiplayer (no idea how good the multiplayer is since i spend most of the time playing Bad Company 2). You backed yourself into the corner too when you felt the strong need to get achievements that has only superficial value (unless that achievement can unlock something). So whos to blame in this case? The gamer with a scratch that's hard to reach? Or the game designer? I say both, this game is not perfect, but it can still be enjoyed greatly
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: May 20th, 2011 at 6:47 am
    Everytime I played modern warfare 2 on vet if you follow sgt foley. You can get through and duck behind where your team goes into cover.black ops on vet ill be prone picking targets off and sgt woods will push my out of cover or when I'm trying to beat a mission and bowman dies you can't finish the story because he supposed to open a crate thus restarting the whole level to protect bowman from getting killed...poor a.I design
  • devaldogz
    devaldogz

    Joined: Apr 2011
    Posted: May 20th, 2011 at 8:59 am
    Cry much?
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: May 20th, 2011 at 9:30 am
    No just inches away from hurling my controller at the wall....thank god psn is back don't have to play it anymore
  • 213EDD
    213EDD

    Joined: Sep 2007
    Posted: May 20th, 2011 at 10:06 am
    Its about damn time you realized this daniel!!!!
  • UglykitteN
    UglykitteN

    Joined: Mar 2006
    Posted: May 20th, 2011 at 1:57 pm
    So this whole rant was about the hard difficulty being hard? K.
  • JunkyArd
    JunkyArd

    Joined: Aug 2006
    Posted: May 20th, 2011 at 2:13 pm
    Dude. I totally agree. That exact part of the game was such a *****. The worst part is sometimes you'd reload the checkpoint and a box would be in your face...or something gay like that. It took me a bunch of tries to get past it. That and that ****ing gay part where you gotta get down the hill and cut open the napalm canister (it took me literally like an hour and a half of trying to to figure out I even needed to use the napalm. Ug. just frustrating. ANDDDDD the worst part is. I beat the entire game on Veteran....and the game ends and I don't get the achievement for it. I go and look and I didn't get the achievement for the first 3 missions on veteran...which I know I did because all I ever play is veteran....Fucking stupid man.
  • JunkyArd
    JunkyArd

    Joined: Aug 2006
    Posted: May 20th, 2011 at 2:16 pm
    @ De-Ting Haha dude just mentioning The Mile High Club brings up bad memories. That was such a giant pain in the ass. After a few hours of trying I gave up. A few months later I had to "cheat" and look up how other people were doing it, and it still took forever to get.
  • TurinAlexander
    TurinAlexander

    Joined: Sep 2006
    Posted: May 20th, 2011 at 2:45 pm
    Wait, Black Ops has a single player mode now?
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: May 20th, 2011 at 4:35 pm
    The part with napalm canisters is where I got stuck you go down the hill with woods and hudson go prone and boom they push you back standing up getting you killed instantly...and enemies respawn forever until you push ahead I sat there and wasted every weapon I could possibly find to realize these panzies are just going to come back to life...figures the treyarch game is like seeing as how they got zombies
  • danielrbischoff
    danielrbischoff

    Joined: Nov 2009
    Posted: May 20th, 2011 at 5:41 pm
    @JunkyArd: I actually completed that part on normal without ever pushing the napalm over. I just went past it to the next hill. So when I had to do it on Veteran I was like "What the **** is going on with this ****."
  • JunkyArd
    JunkyArd

    Joined: Aug 2006
    Posted: May 21st, 2011 at 10:18 am
    That's what I was trying to do for a good hour or so, but it was impossible to get down to the checkpoint.
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: May 21st, 2011 at 9:22 pm
    How the hell did you get past that without tipping the napalm....

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