More Reviews
REVIEWS Devil's Third Review
Creator Tomonobu Itagaki said this game would be “revolutionary.” He was wrong.

Little Battlers eXperience Review
Tiny robots fighting for prizes is better than pocket monsters fighting, right? Right?
More Previews
PREVIEWS Supernova Preview
Primal Game Studios has tuned Supernova since last I saw it, with more commanders, special abilities, and a faster pace.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LATEST FEATURES MGSV: The Phantom Pain De-Emphasizes Story and It Works
Actually playing Metal Gear Solid V: The Phantom Pain is the best part of the game, which may be a first for the series.

Kojima Responds To Konami By Placing More Than 60 Credit Screens In MGSV: The Phantom Pain
Made by Hideo Kojima. Written by Hideo Kojima. Produced by Hideo Kojima. Created by Hideo Kojima. Directed by Hideo Kojima...

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Rockstar VP Dan Houser Leaks Major Grand Theft Auto V Story Detail In New York Times Interview

Posted on Monday, November 12 @ 18:44:35 PST by

Despite the onslaught of Grand Theft Auto V previews in the past week, the studio's managed to keep fairly quiet about the intimate details surrounding their trio of protagonists. Players will take control of three separate characters, but where they'll go is still up in the air.

That is, until Dan Houser, Vice President and brother of Rockstar Games CEO Sam Houser, spoke with The New York Times and blew a key detail. If you'd like to remain in the dark, hit that back button and check out some other news.


Still here? In the interview, Houser is asked how the trifecta of playable characters affects the writing process in video games. Houser responds:

Just at the conceptual level, the idea was three separate stories that you play in one game. The next bit was, let's not have the stories intersect once or twice but have them completely interwoven. It felt like it was going to be a real narrative strength: you get to play the protagonist and the antagonist in the same story.

Now we'll have to wait and see which is which. Michael is the older character, pulled back in to crime for "one last job." Trevor is a drug-addicted pilot. Franklin is an upcoming gangster. Which do character is the good guy? Which is the bad guy? How will Grand Theft Auto V blur the lines between "protagonist" and "antagonist" in the grime and grit of Los Santos?
Related Games:   Grand Theft Auto V
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution