More Reviews
REVIEWS Far Cry 4 Review
The open world of Far Cry 4 is wondrous, but is the beauty of Kyrat only skin-deep?

World of Warcraft: Warlords of D Review
Does Blizzard's latest expansion breathe new life into the 10 year-old franchise, or is this MMO finally starting to show its age?
More Previews
PREVIEWS Silence: The Whispered World II Preview
With its absolutely gorgeous sequel, Daedalic aims to create a mid-range difficulty adventure title that will expand the genre to a larger audiences.
Release Dates
NEW RELEASES ESCAPE Dead Island
Release date: Out Now

Far Cry 4
Release date: Out Now

Dragon Age: Inquisition
Release date: Out Now

Kingdom Hearts 2.5 HD Remix
Release date: 12/02/14


LATEST FEATURES With Two Paths to Walk This Fall, I Recommend Assassins Play AC Unity Over AC Rogue
For fans of this series, it'll be a decision based on hardware. For enthusiasts, returning to the brand's roots will prove enticing.

Nintendo Download November 2014 - Updating Each Week
If you've got credit on Nintendo's digital eShop service or expect to receive a gift card this holiday season, start making your list with our weekly updates.
MOST POPULAR FEATURES Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Master_Craig
Welcome Home - PAX AUS 2014
By Master_Craig
Posted on 11/18/14
Last night I returned home from PAX AUS 2014. Long story short, it wasn't perfect, but it was quite possibly the best weekend I've had this year. It was a lot of fun. If you'd like to continue reading, the long story is just below. Buckle up. This is gonna be...

GAMING NEWS

Rumor: Microsoft Allows For Indie Self-Publishing On Xbox One [Update: Microsoft Confirms]

Posted on Wednesday, July 24 @ 15:42:00 Eastern by

[Update] Microsoft has clarified to IGN what its policies will be for independent developers, confirming that indies will be able to self-publish games on Xbox One. In addition, any console will be able to be used as a dev kit. However, it is important to note that such features may not necessarily be ready to go at launch.

Microsoft's Marc Whitten explained:

This has actually been a key pillar for how we thought about Xbox One. It's why we did a bunch of the work around not just the console, but how we architect Xbox Live. There's so much that was, from my perspective, missing from the 360 gen. The fact that indie devs couldn't get access to the Live services was because of the fact that it was PartnerNet, it was dev kits. We had to go back and re-architect those systems to be in a position where we thought we could do this right.

Xbox exec Phil Spencer also discussed the future of indies on Microsoft's next-gen platform, highlighting the fact that such titles won't be shoved aside in some specified corner of the Xbox Live  Marketplace.

We want people to find the best games on the platform, whether that's a [AAA game], a game from three guys in a garage or a game from Twisted Pixel. Today I think people think of that indie section of the Marketplace as something that's restrictive, like you're segregated out. In the future think of it as there's one store, and maybe there's an indie pivot, but that's additive to the experience.

[Original] While Xbox One has already reversed its always-online and used game restrictions due to consumer demand (or lack thereof), it appears the system will also make some changes to allow independant developers to self-publish.

A new report suggests that Microsoft will allow indies to determine release dates and pricing, in addition to implementing a new streamlined approval process more like iTunes and less like whatever Xbox 360 had in place.

Sources say that the target is a 14-day window from submission to approval, moving to a lighter examination of game code that primarily seeks out violations of Xbox One terms of service or major bugs.

What's more, debug Xbox One units will essentially be the same as retail Xbox One units in that all Microsoft will have to do to allow a console to play pre-release code is add that unit to a special list. This certainly seems to address one of the five things we want announced for Xbox One at Gamescom, but we'll bring you confirmation when it lands.

Related Games:   Fez 2
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus