More Reviews
REVIEWS Final Fantasy XIV: A Realm Rebor Review
Just a small update to the existing review for the PS4 version of the game. What are the benefits to upgrading? Check here to see. ~Ed. Nick Tan

Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14

Wolfenstein: The New Order
Release date: 05/20/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
So much more than war...
By shandog137
Posted on 04/18/14
The recent blog, Peace in the Era of Call of Duty  really made me think about war games that dig deeper than simply a kill streak reward. The first game that came to mind was Spec-Ops: The Line and although I haven’t played it, I began to wonder if it did the war genre as...

GAMING NEWS

Sakaguchi Comments On Graphics Vs. Gameplay

Posted on Monday, February 6 @ 09:12:01 Eastern by Jonathan_Leack



Graphics vs. gameplay. This age-old question couldn't be any more important than it is today, and perhaps even more of a problem. Since the Xbox 360 and PlayStation 3 came out, developers have been slaving over making their game look as eye-popping as possible, whether it be the ladies in Dead or Alive Xtreme 2, or Poseidon's eyes in God of War III. Unfortunately, sound gameplay mechanics have been tossed aside in the process, and legend Hironobu Sakaguchi wants nothing of it.

Final Fantasy creator Hironobu Sakaguchi shared some sentiments in a recent interview, some of which were aimed at the growing popularity of graphics. He stated:

There's a tendency for developers to allow all their energy to be diverted into maintaining the high quality of the graphics.

He went on to mention that graphics don't have to play as big of a role in making a game successful. Is that really true, though? If you look at virtually every game that has sold over a million copies this generation, one quality they share is that they look good (i.e. Gran Turismo 5, Gears of War 3, StarCraft II). But then again, they all play exceptionally as well.

Sakaguchi left Square Enix after the development of Final Fantasy XII at which point the company directed their full attention on visual beauty with Final Fantasy XIII. In a genre where it is expected for the world to be vast and full of activities, it's no wonder that the game was considered one of the weaker releases of the series.

If you could choose one or the other, which would be your pick: gameplay or graphics? Share your response below.

[Source]

Tags:   final fantasy


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution