More Reviews
REVIEWS The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.

Five Nights at Freddy's Review
So damn scary, I had to break every ten minutes just writing this review.
More Previews
PREVIEWS Middle-Earth: Shadow of Mordor Preview
WBIE and Monolith have a new Lord of the Rings experience featuring a deep system for combat and interpersonal Orc relationships.
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

FIFA 15
Release date: 09/23/14


LATEST FEATURES inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

GAMING NEWS

Sakurai Discusses Super Smash Bros. 4, Core Mechanics To Remain Unchanged

Posted on Tuesday, August 7 @ 10:23:09 Eastern by Alex_Osborn

Besides the fact that the fourth entry in Nintendo's popular brawling franchise is coming to both the Wii U and 3DS, we know next to nothing about the game, so when Super Smash Bros. creator Masahiro Sakurai spoke to IGN about the upcoming game, my eyes widened with delight. For those that are curious, Pikachu is my fighter of choice. Laugh if you want, but the yellow rat's thunderbolt packs one heck of a punch.

Since the game will be coming to the Nintendo's new console, Sakurai noted that they are currently looking into ways they can take advantage of the Wii U GamePad. However, he was also careful to point out that they don't plan on tacking on added functionality just because they can. 
 
"The game system itself is complete, so we don’t want to make it 3D or introduce complicated controls just for the sake of it. However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play," he explained.

Sakurai went on to discuss the game's character lineup, pointing out that while having non-Nintendo characters like Solid Snake is fun, he doesn't want to dilute the roster with too many outside characters. "I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena. However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognize the need to narrow it down," Sakurai said.

This comes as a huge relief, especially in light of the news that Namco will behind the bulk of this game's development.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution