More Reviews
REVIEWS Sonic Boom: Fire & Ice Review
It's not quite back to what was great yet, but there's a spark still here.

FIFA 17 Review
With Pro Evolution Soccer on its heels, can FIFA 17 keep the ball?
More Previews
PREVIEWS Let It Die Preview
Seems like Suda51 saw Frozen, played Dark Souls, and then got the lyrics mixed up.
Release Dates
NEW RELEASES FIFA 17
Release date: Out Now

Shu
Release date: 10/04/16

WWE 2K17
Release date: 10/11/16

Skylanders Imaginators
Release date: 10/16/16


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oneshotstop
Welcome Back to the West
By oneshotstop
Posted on 08/01/16
The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

GAMING NEWS

Sidhe Co-Founder: Wii U Projects Canceled, "Platform Is In Serious Trouble"

Posted on Sunday, February 10 @ 09:46:00 PST by Jonathan_Leack

Sales are everything, especially software sales in the eye of developers.

The 2013 DICE Summit the first time in a while that developers could get together and chat about the latest topics in the video game industry, one of which is the Wii U. But according to Mario Wynands, co-founder of Sidhe, just about nobody had something nice to say about Nintendo's latest hardware. He shared in a post on NeoGAF:
At DICE, nobody has been talking about the new Wii U projects they have started, only the Wii U projects that have just been cancelled.
Platform is in serious trouble.

Wynands was asked by several forumgoers how the Wii U's salty launch compares to what the PlayStation 3 dealt with back in 2006, to which he replied that developers were far more patient with Sony. He even shared that one developer had a launch title for the Wii U that was expected to sell over one-million units durings its lifetime, but so far has barely made it into the five-digits. He said:
Pubs and devs never recoiled from PS3 like they seem to be with Wii U (though this is anecdotal). There was always the confidence that the numbers would get there over time with PS3. I'm not sensing that with Wii U.
I had a data point yesterday at lunch with a high budget Wii U game that was hoping to sell "millions" over time. It only managed "tens of thousands".
The Wii U's sales rubber-banded quickly following launch, going from complete sellout to shelves being overwhelmed with unsold units. This, along with a library that includes precisely zero system-sellers, has deterred developers, including the likes of Ubisoft who canceled the exclusivity of Rayman Legends.

Software sales are in the red, and the hype for the announcement of "real next-gen consoles" has completely overshadowed Wii U's one-year lead. Nintendo is now in a position where it has to decide if doing a price drop along with an Ambassador Program to keep early adopters from fuming. It's a reasonable prospect given the climate, but Nintendo is already taking a loss on each console sold, and it doesn't have the capital to afford heavy losses like Sony did with the PlayStation 3's salvation.

At this point, the Wii U is in desperate need for more games, but few are in sight. Nintendo's overconfidence may have just cost it greatly. and if anythingnow is the perfect time for Sony to strike.
Tags:   Nintendo, Wii U
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.



comments powered by Disqus

More On GameRevolution