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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Silicon Knights Sacks 75% of Staff

Posted on Tuesday, November 1 @ 10:28:33 Eastern by

With X-Men Destiny disappointing many reviewers and not becoming the world's most profitable video game ever, it seems like the development staff at Silicon Knights are taking the brunt of the hurt.

Reports are coming in that the developer behind Too Human and Eternal Darkness: Sanity's Requiem has laid off 75 out of it's 97 count staff. The last great thing the developer did was a remake of Metal Gear Solid. When is Silicon Knights going to turn it around?

All things considered, this is actually expected. Working with Activision, it's a sure bet that the developer hired a lot of contract developers to complete X-Men Destiny. With those contracts up it makes sense for Silicon Knights to cut staff back to a maintainable number.

We'll be sure to update with any further details coming from the developer.

[Source]


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