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Creator Tomonobu Itagaki said this game would be “revolutionary.” He was wrong.

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Tiny robots fighting for prizes is better than pocket monsters fighting, right? Right?
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PREVIEWS Supernova Preview
Primal Game Studios has tuned Supernova since last I saw it, with more commanders, special abilities, and a faster pace.
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: Out Now

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LATEST FEATURES MGSV: The Phantom Pain De-Emphasizes Story and It Works
Actually playing Metal Gear Solid V: The Phantom Pain is the best part of the game, which may be a first for the series.

Kojima Responds To Konami By Placing More Than 60 Credit Screens In MGSV: The Phantom Pain
Made by Hideo Kojima. Written by Hideo Kojima. Produced by Hideo Kojima. Created by Hideo Kojima. Directed by Hideo Kojima...

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FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Skyrim "Behind the Scenes" Trailer Unleashed

Posted on Tuesday, November 1 @ 12:54:52 PST by
This morning, Bethesda has revealed a new video featuring legendary designer Elder Scrolls lead designer Todd Howard partially narrating a preview for the "Behind the Wall: The Making of Skyrim", the behind-the-scenes look only available in the $199.99 Collector's Edition. And let's just say, the box that the Collector's Edition comes in is large enough to kill a small child.



Of all the awesome features that the video reveals about the game, the fact that Skyrim has "over 315 spaces" representing all the towns, dungeons, and exterior play spaces is the most awe-inspiring. I've been playing the title for about 20 hours now and I still feel I've just scratched the surface. The main story missions task you with walking from one side of the map to the other, so you'll get to visit many locations along the way, but when I say "many", I mean "hardly most".

Actually, I should probably stop now or I'll spoil way too much (and then be forced to face the combined fiery breath from Daniel and Anthony and all of you).
Related Games:   The Elder Scrolls V: Skyrim
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