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FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

GAMING NEWS

"Social Games Became Copycat", Says Bossa Studios Head

Posted on Thursday, February 2 @ 14:41:10 Eastern by

Bossa head and co-founder Henrique Olifiers, in an interview with GamesIndustry.biz, forsees an inevitable doom for social games, a surprise considering that Bossa Studios' first title Monstermind is an real-time strategy title for Facebook:
Social games for me were always on the cutting-edge until they became copycat, and after they became copycat I said, "Well, this is not going anywhere."

This will be like the Atari Eighties crash. Everybody and their grandmother had a version of Space Invaders, and these guys are going to do the same thing.
Innovation is incredibly difficult in the social game space, particularly when successful, bite-sized games are easy to duplicate. Case in point: Tiny Towers. But that's just one case in a sea of many.


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