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Welcome Back to the West
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The only thing that stops the dust is the rain. It’s a sweet reprieve, but there is no middle ground. The land is either as dry as the Betty Ford clinic, or as wet as the ocean floor. Everything can be seen from the ridge overlooking Armadillo as John Marston gently bounces along atop...

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"Social Games Became Copycat", Says Bossa Studios Head

Posted on Thursday, February 2 @ 14:41:10 PST by

Bossa head and co-founder Henrique Olifiers, in an interview with GamesIndustry.biz, forsees an inevitable doom for social games, a surprise considering that Bossa Studios' first title Monstermind is an real-time strategy title for Facebook:
Social games for me were always on the cutting-edge until they became copycat, and after they became copycat I said, "Well, this is not going anywhere."

This will be like the Atari Eighties crash. Everybody and their grandmother had a version of Space Invaders, and these guys are going to do the same thing.
Innovation is incredibly difficult in the social game space, particularly when successful, bite-sized games are easy to duplicate. Case in point: Tiny Towers. But that's just one case in a sea of many.
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