Sony Disappointed By Vita's Lack Of Third-Party Support
Posted on Monday, October 1 @ 17:19:47 PST by Nicholas Tan
Sony Worldwide Studios president Shuhei Yoshida, in a statement to Gamasutra, is troubled by the industry's response to the PlayStation Vita. Hardware sales of the handheld have fallen short of their expectations, even in Japan, in part due to its high price point and lack of install base.
Some third-party publishers and developers have been looking at these relatively low numbers and have decided to show their support elsewhere or later. Of course, that's a self-fulfilling prophecy: If they don't show support now, then the handheld will continue to stagnate (and perhaps there will be no later). Shuhei Yoshida hopes that this line of thought will change and that third-party support will grow:
With the gaming industry (finally) on the cusp of next-gen console, developers have been needing to decide where to focus their time: Wii U, the next Xbox and PlayStation consoles, 3DS, mobile, social games, Kinect, etc. The Vita is just one of their many options. I don't think the PSPGo helped matters, either.
Luckily, several notable third-party titles are already slated for release this holiday season, like Silent Hill: Book of Memories, Street Fighter X Tekken, Assassin's Creed III: Liberation, Need for Speed Most Wanted, Persona 4: Golden, PlayStation All-Stars Battle Royale, and Ratchet & Clank: Full Frontal Assault. Of course, only two of them can be considered as exclusive IPs for the Vita, but still...
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