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GAMING NEWS

Sony: PS Vita Needs Fewer Ports

Posted on Wednesday, September 12 @ 16:22:01 Eastern by

Sony's Marketing Vice President John Koller, in an statement to Gamasutra, believes that one reason the PlayStation Vita isn't selling as many units as they want is due to the overencumbered amount of ports on the system, just as it was with the lineup on the PSP:
The issue that happened with PSP is we got overrun with ports. It became very difficult for us to define what made PSP unique. The content development became a bit unstructured or decentralized, in that we got a lot of content that was on PlayStation 2 and got thrown over to the handheld.

[Portable content] isn't something consumers play because they've left the living room. It's something that [needs to be] unique, and defines the Vita experience.
Just for a quick refreshed, the Vita launch lineup included ports or at least games that weren't that original like Lumines Electronic Symphony, Rayman Origins, Ultimate Marvel vs. Capcom 3, FIFA Soccer, Dynasty Warriors Next, Mortal Kombat, and Ninja Gaiden Sigma Plus.

The trouble, however, is that some of those ports were strong and successful titles, so Sony might be sending a mixed message here.
Follow what Ubisoft is doing with Assassin's Creed. Follow what Activision is doing with Call of Duty.

The messaging is similar [between PSP and PS Vita], but I think the output is going to be quite different.
I'm not sure how different Assassin's Creed III: Liberation and Call of Duty: Black Ops Declassified are going to be from their console counterparts. And also, isn't Sony promoting the Vit'as cross-play feature as well as the Cross-Buy Program where consumers can get the Vita version of a PS3 game for free? By that logic, don't they need direct ports for that to work? Doesn't Konami need to make a port so that Kojima can "transfar"?

I have a slight headache.

[Source]
Tags:   Sony, PS Vita, PSP


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Comments
  • De-Ting
    De-Ting

    Joined: Nov 2006
    Posted: Sep 12th, 2012 at 4:38 pm
    I understand what they're getting at, and the answer to the problem is MORE LOCOROCO!!!
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Sep 12th, 2012 at 5:46 pm
    It does often seem like Sony would just like to ride the PS2 library off into the sunset.
  • Bras
    Bras

    Joined: Jul 2008
    Posted: Sep 12th, 2012 at 11:05 pm
    Like the Grease ending! How romantic!
  • Heath_Hindman
    Heath_Hindman

    Joined: May 2011
    Posted: Sep 12th, 2012 at 6:36 pm
    Yeah, no sh!t?
    I love my Vita, but every time I see someone online being completely baffled about its low sales they cite games that are already on other systems and/or PS2 ports.

    >_
  • Facelord
    Facelord

    Joined: Aug 2012
    Posted: Sep 12th, 2012 at 6:44 pm
    I want more effing ports. The Vita's the first handheld platform that can actually handle ports. The PSP couldn't, and comparing PSP versions of games to PS2 versions ended up a joke. Games that're simultaneously on PS3 and Vita, however, look extremely impressive on the Vita, especially with that OLED screen comparing well against massive TVs or projectors due to its gold-standard quality.

    The Vita doesn't need less ports, it just needs more MODERN ports. Forget year-old games being ported, we need games the day they release. As a portable gamer, it sucks seeing so many great games hit the HD consoles without actually owning one. If I could get Dishonored, Metal Gear Rising, Skyrim and Borderlands 2 on the Vita I'd certainly choose the Vita versions over the PC versions. It's absurd that one second they're promoting Crossplay and the next they're saying the Vita needs less ports. Here's a thought: Crossplay titles are experiences you can't get anywhere else outside of Vita on the go.
  • xclant
    xclant

    Joined: Nov 2005
    Posted: Sep 13th, 2012 at 5:14 am
    parappa the rapper ports are never unacceptable. bring it on......... kick punch its all in the mind.....

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