Spec Ops Dev Licenses Unreal Engine 4 For Next-Gen Title
Posted on Thursday, March 14 @ 11:45:00 PST by Alex_Osborn
Yager, the studio behind last year's surprisingly deep third-person shooter Spec Ops: The Line, will be making use of Epic Games' Unreal Engine 4 in the development of their next major title. This shouldn't come as too much of a shock, as the studio used Unreal Engine 3 when developing Spec Ops.
Timo Ullmann, managing director at Yager, explained:
Unreal Engine 4 is, hands down, the best toolset for creating next-generation, AAA games. Unreal Engine 3 enabled our great team to tap its full potential for the development for our award-winning game Spec Ops: The Line and beyond.Over on the developer's official website, their unannounced project is classified as a "AAA first-person shooter." Expect to hear more about what's next for Yager in the coming months.
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