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FEATURED VOXPOP oblivion437
Finally Broke My Crowdfunding Rule
By oblivion437
Posted on 01/12/15
I've had a long-standing rule to avoid getting involved in any sort of crowdfunded activities.  I didn't donate to Shadowrun or Wasteland, but I did buy and enjoy both of them (I'm plugging both of those games right now, just so you know they're good).  I haven't...

GAMING NEWS

Spector Defends Using Wii As Lead Platform For Epic Mickey Sequel

Posted on Wednesday, April 4 @ 11:18:19 Eastern by Alex_Osborn


If you were banking on the fact that because Epic Mickey 2 is coming to the PS3 and Xbox 360, it would look a bit more like the gorgeous artwork that teased the first game, I hate to break it to you, but you're in for a rude awakening. Unfortunately, the game is going to look a lot like the original Epic Mickey because - go figure - the Wii in the lead platform for the game. According to studio head Warren Spector, using the Wii as the lead platform plays to the strengths of developer Junction Point.

A bunch of baloney if you ask me.

Speaking to Eurogamer, Spector explained that despite the technological differences between the platforms, the game's development is essentially “a two-way street” where all versions of the game will be “feeding into each other.” He went on to share how much additional effort it would take to develop specifically for each platform, saying, "I didn’t want to built a 700 person team, and my studio has Wii expertise. So there are those two factors. And I’m just not a believer in the idea you have to make different games for different platforms."

Fair enough Mr. Spector, but if the PS3 version doesn't truly take advantage of the Move's superior motion technology, you're going to upset a lot of Disney and PlayStation fans. Let's just hope that - for the sake of the franchise - this direction honestly is in the best interest of the final work. After all, cutting corners is never the answer. Believe it or not, a lot of gamers are smart enough to see through lazy game design. 

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