More Reviews
REVIEWS Axiom Verge Review
A single man spends five years on a solo project and the result is Axiom Verge. It was worth the effort.

Slender: The Arrival Review
Few games can offer genuine scares in the horror genre. Can Slender: The Arrival prove otherwise and it can offer more?
More Previews
PREVIEWS Dirty Bomb Preview
Looking for a more competitive, challenging online FPS multiplayer game? Splash Damage is introducing just that by dropping a Dirty Bomb on the free-to-play game market.
Release Dates
NEW RELEASES Stealth Inc 2: A Game of Clones
Release date: 04/01/15

Dark Souls II: Scholar of the First Sin
Release date: 04/07/15


LATEST FEATURES 6 Helpful Tips for Pillars of Eternity
Simply put, Pillars of Eternity can become maddening if players aren't careful.

Top 10 Active Video Game Kickstarter Campaigns
There are lots of indie projects going on right now, so we did the dirty work for you and found the best.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP shandog137
The perils of the Hype Train…
By shandog137
Posted on 03/09/15
The recent release of Evolve and The Order 1886 really got me to thinking about the disparity between the perspective of sales-driven publishers and the quality-driven purchases of consumers. The “Hype Train” is nothing new, but the way it is utilized has been creating far more...

GAMING NEWS

Spector On The Current State Of Games: "Ultra-Violence Has To Stop"

Posted on Thursday, June 14 @ 12:56:15 Eastern by Alex_Osborn


Warren Spector, the game designer behind classics like Deus Ex and System Shock is now working on more family friendly games (see Disney Epic Mickey) so it hardly comes as a surprise to hear the man chastising other game developers for interjecting exhorbitant amounts of violence within their games.

In an interview with GI International, Spector shared his disdain for the current state of the industry. “The ultra-violence has to stop. We have to stop loving it. I just don’t believe in the effects argument at all, but I do believe that we are fetishizing violence, and now in some cases actually combining it with an adolescent approach to sexuality. I just think it’s in bad taste. Ultimately I think it will cause us trouble," he said.

He went on to point out that this was the very reason he decided to leave developer Eidos eight years ago. “I left Eidos in 2004 because I looked around at E3 and saw the new Hitman game where you get to kill with a meat hook, and 25 to Life, the game about kids killing cops, and Crash & Burn the racing game where the idea is to create the fieriest, most amazing explosions, not to win the race… I looked around my own booth and realized I just had one of those ‘which thing is not like the other’ moments. I thought it was bad then, and now I think it’s just beyond bad.”

Spector defends the violence in Deus Ex by saying that while it "had its moments of violence... they were designed to make you uncomfortable, and I don’t see that happening now." What do you think? Do you agree with Spector that "we've gone too far" with violence? Are we at a point where the gaming community at large is simply desensitized to this kind of content? Let us know in the comments below.
Tags:   Warren Spector
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution