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GAMING NEWS

Star Wars 1313 Dev Opted Against Jedi Protagonist To Provide A More Relatable Hero

Posted on Friday, August 3 @ 07:45:13 Eastern by Alex_Osborn


The gameplay reveal for Star Wars 1313 had just about everyone's jaw on the floor when LucasArts first showed it off a couple of months ago at E3. But gorgeous graphics aside, this latest Star Wars title provides a very different take on the universe that George Lucas created. When one thinks of a game centered around this massive franchise, playing as a Jedi immediately comes to mind; however, in Star Wars 1313, the developer wants to give you a very different perspective, one that is seen through the eyes of a more relatable character.

In an interview with OPM, creative director Dominic Robillard discussed the reasoning behind putting the player in the shoes of a Bounty Hunter rather than a Jedi Knight. “The demi god complex that you’ve maybe seen or expect, frankly, from a Jedi game is definitely one vision of what playing in the Star wars universe could be like. But we wanted to do something that had a much more ‘relatable’ hero character.” Robillard explained.

The team wanted to create a protagonist “who was more grounded, and that meant ultimately having a character who was bound by the range of human ability, but that still gets to do amazing things through his gear, his gadgets and how he gets to use the level design.” Sounds an awful lot like Batman, no?

Details are still pretty scarce, as Star Wars 1313 is likely quite a ways a way from completion, so keep it locked to GameRevolution for future updates on this compelling new Lucas title.
Related Games:   Star Wars 1313


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Comments
  • Skins24079
    Skins24079

    Joined: Mar 2012
    Posted: Aug 3rd, 2012 at 9:12 am
    "I'm Boba Fett, and this is my favourite store on the Death Star."

    Star Wars meets Mass Effect? Hopefully they learned from their mistakes on SWTOR.
  • WILLS_COOL_MODE
    WILLS_COOL_MODE

    Joined: Oct 2010
    Posted: Aug 3rd, 2012 at 9:30 am
    LucasArts didn't really have much to do with TOR, Bioware developed it and EA are the ones who threw most of the money at it.
  • napsterxxl
    napsterxxl

    Joined: Mar 2006
    Posted: Aug 3rd, 2012 at 10:00 am
    meh, Republic Commando is still my fav Star Wars video game. F*** Lucas for retconning half the Expanded Universe forcing the book series following it to cancel (and making like half the EU stories no longer canon).
  • moretokes
    moretokes

    Joined: Apr 2011
    Posted: Aug 3rd, 2012 at 10:44 am
    Republic commando was an awesome game and read
  • ShadeTail
    ShadeTail

    Joined: Nov 2006
    Posted: Aug 3rd, 2012 at 1:20 pm
    ["Sounds an awful lot like Batman, no?"]

    Sure does. And Batman is just so much more relatable than a jedi knight. *laugh*
  • Klandathu
    Klandathu

    Joined: Apr 2008
    Posted: Aug 3rd, 2012 at 11:52 pm
    The more I see/hear of this game, the more I want to play it.
  • pennpsu
    pennpsu

    Joined: Sep 2010
    Posted: Aug 4th, 2012 at 8:55 am
    We don't play action games because they are grounded in reality. We play games that allow us to set reality aside and experience something uniquely exciting, something not possible in everyday life. Why doesn't the developer just say it: shooters sell lots of copies, and its much easier translate shooter mechanics than it is to properly design lightsaber combat. The COD generation strikes again.
  • xDUMPWEEDx
    xDUMPWEEDx

    Joined: Jan 2012
    Posted: Aug 4th, 2012 at 4:35 pm
    Rogue Squadron on the N64 and Dark Forces on PS1 are my favorite Star Wars games :)

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