More Reviews
REVIEWS Nitroplus Blasterz: Heroine Infi Review
The Super Smash Bros. of Japanese visual novels you’ve never heard of.

NARUTO SHIPPUDEN: Ultimate Ninja Review
Those familiar with the Naruto series should be pleased to know this finale gives everything there is to want in an ending episode.
Release Dates
NEW RELEASES Arslan: The Warriors of Legend
Release date: Out Now

Mighty No. 9
Release date: Out Now

Factotum 90
Release date: 02/10/16

Aegis of Earth: Protonovus Assault
Release date: 03/01/16


LATEST FEATURES A Tips Guide For Surviving XCOM 2's Difficult Campaign
Get a leg up on the alien opposition.

Guys, We've Reached... Peak Earthbound
We talk Earthbound -- the original postmodern RPG -- and then discuss YIIK: A Postmodern RPG with one of its creators.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Star Wars 1313 Dev Opted Against Jedi Protagonist To Provide A More Relatable Hero

Posted on Friday, August 3 @ 07:45:13 PST by Alex_Osborn


The gameplay reveal for Star Wars 1313 had just about everyone's jaw on the floor when LucasArts first showed it off a couple of months ago at E3. But gorgeous graphics aside, this latest Star Wars title provides a very different take on the universe that George Lucas created. When one thinks of a game centered around this massive franchise, playing as a Jedi immediately comes to mind; however, in Star Wars 1313, the developer wants to give you a very different perspective, one that is seen through the eyes of a more relatable character.

In an interview with OPM, creative director Dominic Robillard discussed the reasoning behind putting the player in the shoes of a Bounty Hunter rather than a Jedi Knight. “The demi god complex that you’ve maybe seen or expect, frankly, from a Jedi game is definitely one vision of what playing in the Star wars universe could be like. But we wanted to do something that had a much more ‘relatable’ hero character.” Robillard explained.

The team wanted to create a protagonist “who was more grounded, and that meant ultimately having a character who was bound by the range of human ability, but that still gets to do amazing things through his gear, his gadgets and how he gets to use the level design.” Sounds an awful lot like Batman, no?

Details are still pretty scarce, as Star Wars 1313 is likely quite a ways a way from completion, so keep it locked to GameRevolution for future updates on this compelling new Lucas title.
Related Games:   Star Wars 1313
Tags:   Star Wars, LucasArts
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.




comments powered by Disqus

More On GameRevolution