More Reviews
REVIEWS Natural Doctrine Review
This actually might be "your dad's" Japanese TRPG, and for those with a hankering for it, that can be a very good thing.

Pokémon Art Academy Review
Nintendo’s handheld gets new drawing tools and lessons for fans of a franchise that has slowly grown into incredible popularity through its richness in character.
Release Dates
NEW RELEASES Disney Fantasia: Music Evolved
Release date: Out Now

Call of Duty: Advanced Warfare
Release date: 11/04/14

Far Cry 4
Release date: 11/18/14

Dragon Age: Inquisition
Release date: 11/18/14


LATEST FEATURES 7 Problems With Kingdom Hearts HD 2.5 ReMIX [Hands-on Preview]
For the last time, Aqua, NO I will not go out with you! (Yes, yes I will, actually.)

Xbox Downloads October 2014 - Updating Each Week
Microsoft's Xbox One console continues an Xbox Live revolution started over a decade ago. Here's hoping Summer of Arcade makes it to the platform next year.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
I Don't Want to, but I Have To...
By oblivion437
Posted on 10/20/14
Well, Gamergate has spilled over into the mainstream media and the coverage appears to be nearly uniformly dreadful. Take " What is Gamergate, and What Does It Say About Gender In Video Games? " by David Konnow as an example.  It appears that the writer has done little to no...

GAMING NEWS

Super Mario 3DS Has No StreetPass, But Does Have Gyro-Controls

Posted on Friday, May 6 @ 11:57:25 Eastern by Blake_Morse

That loveable old scamp Miyamoto is up to his old tricks again. This time he's trying to innovate the upcoming Super Mario 3DS by adding a gyro-control system to it to make up for the fact that there's only one analog stick. But why not just have another analog stick? Solo circle pad design turned out to be a big mistake for the PSP and they've rectified it with the upcoming NGP. Maybe we should let him explain, as he did via The Telegraph:

Sometimes people ask why the 3DS isn't double stick. One is normally used to control the camera, but having the gyro sensor you can replace the analogue stick by moving the console, which is very intuitive.

Okay, that's great that it's "intuitive", but what about when my arms get tired from moving all over the place to get a good view of the terrain? Maybe Nintendo's next handheld should be the DS3D2, for two analog sticks (only after making the 3DS-XL, of course). Of course, they may run into a legal snag with George Lucas, as I'm pretty sure that's a Star Wars robot.

Miyamoto went on to explain that he couldn't come up with a good way to use the new StreetPass system with the game and that there would be no compatibility "unless a spectacular idea comes to mind".

He then talked about how the 3D features would improve the overall platforming experience:

With floating platforms it can be really difficult to judge the distance. But the depth in the 3D helps you evaluate those tricky jumps.

Super Mario 3DS will be released sometime in 2011, though we're not too sure when exactly yet. It was described by Shigeru himself as "a combination of Super Mario Galaxy and Super Mario on N64", but that's about all he's saying until E3.

[Source]

Tags:   miyamoto, nintendo, e3


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution