More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Geometry Wars 3: Dimensions Preview
Put up some movie glasses, because Geometry Wars is entering the third dimension.
Release Dates
NEW RELEASES Destiny
Release date: 09/09/14

FIFA 15
Release date: 09/23/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

Persona 4 Arena Ultimax
Release date: 09/30/14


LATEST FEATURES And I Was All "Hell Yeah I'll Play a New Dreamcast Game"
I just played a Dreamcast game that was released in... wait, 2014?

A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

GAMING NEWS

Super Smash Bros 3DS & Wii U Director "Amazed" By Lightning Returns Final Fantasy XIII Battle System

Posted on Thursday, January 23 @ 11:01:32 Eastern by


If you haven't listened to Heath and Janelle's Lightning Returns: Final Fantasy XIII podcast, then you've probably missed out on what makes the third XIII game so great. Thankfully, Masahiro Sakurai, director of Super Smash Bros. Wii U and 3DS, has taken to his Weekly Famitsu column to expound upon the latest Final Fantay's battle system.

While I've never gotten hands-on Lightning Returns, the third FF game for this generation goes to great lengths to make the Active Time Battle or ATB system engaging for players of all skill levels.

Speaking about the battle system itself, Sakurai notes that this latest Lightning-focused game represents the culmination of all the ATB work Square Enix has done over the years. "I was amazed at how, even under the limitations of there being only one party member, the ATB system has evolved," Sakurai wrote.

It's easy to pick up an already released game and simply enjoy it, but in order to generate entertainment, you need to keep your eyes peeled. I was reminded that if you take what seems natural for granted, nothing will evolve or change for the better.

While I've barely scratched the surface of battling in Final Fantasy XIII (I was never motivated to finish the game), I've heard great things about Lightning Returns and how our heroine kicks copious amounts of monster ass. How have the ATB advancements in Lightning Returns changed development or gameplay in Final Fantasy XV, formally known as Final Fantasy Versus XIII?

Lightning Returns: Final Fantasy XIII is out now in Japan, but North American gamers can get it on Xbox 360 or PS3 on February 11th. Europe will get the game a few days later on Febraury 14th.

[Via Kotaku]


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution