Team Fortress 2 Community Modelers Make Up To $500k A Year, Newell Impressed By Results
Posted on Friday, February 1 @ 13:05:00 PST by Jonathan_Leack
Free-to-play is becoming popular in the PC gaming market for good reason.
While speaking to a group of students at University of Texas, Gabe shared his belief that the Steam community is responsible for some of the most desirable addon content, citing Team Fortress 2 as a premier example. He said:
Handing some of the development power over to the community hasn't only been beneficial for Valve, either. Many content creators, especially 3D modelers, are making a killing. He added:
Most people never even make half of that in a given year, let alone from designing video game content independently. There's a huge opportunity here for both parties, and Valve intends to continue to explore it by implementing it in every hallmark game it creates, starting with Team Fortress 2 and Dota 2 but certainly not ending there.
If you're looking for a job and love video games, think about working in 3D modeling. Valve takes a 25% cut, but the rest would be yours.
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