PREVIEWSPillars of Eternity Preview
For Obsidian's crowdfunded love letter to Infinity Engine games like Icewind Dale and Baldur's Gate, I was impressed by its willingness to pull back the curtain and let me see the machinery behind it.
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...
HomeNews The Behemoth Adds Bears and Shuffle Blocks to Battleblock Theater
The Behemoth Adds Bears and Shuffle Blocks to Battleblock Theater
Never mind that Castle Crashers is still a ton of fun to play with some co-op buddies, I'm ready for the platforming madness known as Battleblock Theater. The Behemoth just makes it harder to wait with this drip-feed updating.
The latest, titled The Bear and the Block, features a new controllable character and a new platforming element called the Shuffle Block. The Behemoth devblog explains:
During the beginning stages of game inception, the shuffle block was one of the first blocks ever made! It was also the first moving block we created! Its purpose was to supply variation in our levels, to take a static level and make it an ever-changing level.
When this block type is featured, it will make sure each experience is different every time!
The Shuffle Block likes its space. But it will not infringe on yours. Though this block is completely chaotic, sometimes you can get it to do what you want. How that works is that you must occupy the space opposite of where you want it to go. So if you want the block to move right, you’ve got to take up the space on the left side! With a little coaxing, it might work. Who knows, the block might move up instead of left!