More Reviews
REVIEWS Wayward Manor Review
Not even the power of Neil Gaiman and The Odd Gentlemen could save this game from a fate worse than death: a terrible score.

ONE PIECE Unlimited World Red Review
"Unlimited World Red"? More like "Sorta Limited Town and Extended Areas... Red. And Blue. And Some Yellow."
More Previews
PREVIEWS Kirby and the Rainbow Curse Preview
Abandoning paint for clay, Nintendo gets crafty with Kirby once more.
Release Dates
NEW RELEASES Sacred 3
Release date: 08/05/14

Hohokum
Release date: 08/12/14

Tales of Xillia 2
Release date: 08/19/14

Plants Vs. Zombies: Garden Warfare
Release date: 08/19/14


LATEST FEATURES How Bioware Creates Romances
Bioware's games have romances where you might save the world, on the side of course.

We Absolutely Should Be Upset With Club Nintendo's Latest Elite Rewards
Surveys out the wazoo and I get a code for Dr. Luigi?
MOST POPULAR FEATURES Picking Your Gender: 5 Industry Professionals Discuss Queer Identity in Gaming
Women from Naughty Dog, ArenaNet, Harmonix, and Gamespot unite to talk about what they want from games in terms of diversity.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

The Elder Scrolls Online Focuses On Solo Experience

Posted on Sunday, May 20 @ 14:24:32 Eastern by Jonathan_Leack

The Elder Scrolls Online might be transitioning the series to the multi-player market for its first time, but that doesn't mean everything you do will require groups. Nope, far from it.

Matt Firor, game director of The Elder Scrolls Online, told Game Informer during an interview that the game will emphasize the player's role in the game world, much of which will require a focus on single-player to develop. He stated:

We have a whole part of the game that is 100% solo, which is the main story, where the world focuses on you. You're the hero, and everything you do is solo and the world reacts to you that way.

So the leveling experience is solo... and he mentioned mentioned in the interview that many of the quest areas will be instanced. That sounds awfully familiar.

Oh that's right, Star Wars: The Old Republic went for the same thing. It's a shame its scale and sense of community was jeapordized because of it.

Honestly, I would have expected the series' first hit at multi-player to be more bold. Back when The Elder Scrolls V: Skyrim came out there was a lot of talk about how great it would be if co-op were available. What's the purpose if the dungeons and core story components were solo-based? That defeats the purpose in my eyes.

Related Games:   The Elder Scrolls Online


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution