More Reviews
REVIEWS Sword Art Online: Lost Song Review
Despite the name and online premise, fans know this isn't an MMO.

Animal Crossing: amiibo Festival Review
Amiibo Crossing is (not very much) fun for the whole family!
More Previews
PREVIEWS Stellaris Preview
Paradox Interactive turns their lends from history to space, with their 4X/grand strategy hybrid.
Release Dates
NEW RELEASES MOP: Operation Cleanup
Release date: Out Now

JoJo no Kimyou na Bouken Eyes of Heaven
Release date: 12/17/15

Read More Member Blogs
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...


The Elder Scrolls Online Focuses On Solo Experience

Posted on Sunday, May 20 @ 14:24:32 PST by Jonathan_Leack

The Elder Scrolls Online might be transitioning the series to the multi-player market for its first time, but that doesn't mean everything you do will require groups. Nope, far from it.

Matt Firor, game director of The Elder Scrolls Online, told Game Informer during an interview that the game will emphasize the player's role in the game world, much of which will require a focus on single-player to develop. He stated:

We have a whole part of the game that is 100% solo, which is the main story, where the world focuses on you. You're the hero, and everything you do is solo and the world reacts to you that way.

So the leveling experience is solo... and he mentioned mentioned in the interview that many of the quest areas will be instanced. That sounds awfully familiar.

Oh that's right, Star Wars: The Old Republic went for the same thing. It's a shame its scale and sense of community was jeapordized because of it.

Honestly, I would have expected the series' first hit at multi-player to be more bold. Back when The Elder Scrolls V: Skyrim came out there was a lot of talk about how great it would be if co-op were available. What's the purpose if the dungeons and core story components were solo-based? That defeats the purpose in my eyes.

Related Games:   The Elder Scrolls Online

More from the Game Revolution Network

comments powered by Disqus

More On GameRevolution