More Reviews
REVIEWS D4 Review
Just another game about a time-traveling detective who deflects knives by spitting bubblegum at them as they fly through the air at full speed. Yep, just another game...

Persona 4 Arena Ultimax Review
Ultimax comes the closest to realizing my dream of an actual fighting RPG.
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: Out Now

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP ryanbates
Respawning
By ryanbates
Posted on 09/25/14
I had planned to write something about the Borderlands series, but that will have to wait. I have something I need to get off my chest first. It's very personal, and I hope the two or three of you who follow my sparse blog will spare me this moment. I joked in my review for the bizarre...

GAMING NEWS

Watch Dogs a Perfect, "Uncanny" Fit for PS4, Says Ubisoft

Posted on Monday, March 24 @ 15:08:37 Eastern by Alex_Osborn


It's almost as if PlayStation 4 was designed specifically with Watch Dogs in mind—that is, according to the game's creative director, Jonathan Morin.

In a post on the EU PlayStation Blog, Morin showered praises over Sony's next-gen hardware, hailing it a "great match" for Ubisoft's upcoming open-world action game. "It was uncanny to see that Watch Dogs was so close to what Sony wanted to do with the console. So Sony understood what we were doing with the game. We were a really great match."

Animation director Colin Graham went on to detail exactly why the console is such an excellent fit, highlighting the benefits that come from developing for a platform with so much built-in memory. 

PS4 has really given us the platform to build a new type of game. It gave us a chance to dream.

From an animation point of view we’re always running out of memory, especially when you start developing towards the end of a console generation, so PS4 allowed things like reduced animation compression and more variety in civilians. From my point of view it’s a bit like working with an unlimited budget because we can’t fill the memory budget on PS4. It’s a really nice piece of hardware.

Watch Dogs launches on PlayStation 4, PS3, Xbox One, Xbox 360, and PC on May 27th. Which platform are you planning on picking it up for?
Related Games:   Watch Dogs
Tags:   PS4, Ubisoft, Watch Dogs
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution