More Reviews
REVIEWS Danganronpa Another Episode: Ult Review
The adventure/visual novel series takes a detour to a more linear gameplay experience as a third-person shooter, but keeps the zaniness that has made a name for it.

Dishonored Definitive Edition Review
Dishonored: Definitive Edition is best for anyone who’s never played Arkane Studios terrific stealth-action adventure.
More Previews
PREVIEWS WWE 2K16 Preview
WWE 2K16 features over 100 playable characters, Create-a-Character, and a Showcase featuring Stone Cold Steve Austin. What could be better for wrestling fans?
Release Dates
NEW RELEASES Metal Gear Solid V: The Phantom Pain
Release date: 09/01/15

Destiny: The Taken King
Release date: 09/15/15

Skylanders SuperChargers
Release date: 09/20/15

LEGO Dimensions
Release date: 09/27/15


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP Ivory_Soul
Windows 10 Review for Dummies
By Ivory_Soul
Posted on 08/11/15
After all these years, and growing up with Windows 3.1, I have seen an entire evolution of computers and software. Touch screens and large resolutions were a pipe dream just 15 years ago. Now it's the norm. Going from a Packard Bell (yes, before HP) that couldn't run 3D Ultra Mini...

GAMING NEWS

Watch Dogs a Perfect, "Uncanny" Fit for PS4, Says Ubisoft

Posted on Monday, March 24 @ 15:08:37 PST by Alex_Osborn


It's almost as if PlayStation 4 was designed specifically with Watch Dogs in mind—that is, according to the game's creative director, Jonathan Morin.

In a post on the EU PlayStation Blog, Morin showered praises over Sony's next-gen hardware, hailing it a "great match" for Ubisoft's upcoming open-world action game. "It was uncanny to see that Watch Dogs was so close to what Sony wanted to do with the console. So Sony understood what we were doing with the game. We were a really great match."

Animation director Colin Graham went on to detail exactly why the console is such an excellent fit, highlighting the benefits that come from developing for a platform with so much built-in memory. 

PS4 has really given us the platform to build a new type of game. It gave us a chance to dream.

From an animation point of view we’re always running out of memory, especially when you start developing towards the end of a console generation, so PS4 allowed things like reduced animation compression and more variety in civilians. From my point of view it’s a bit like working with an unlimited budget because we can’t fill the memory budget on PS4. It’s a really nice piece of hardware.

Watch Dogs launches on PlayStation 4, PS3, Xbox One, Xbox 360, and PC on May 27th. Which platform are you planning on picking it up for?
Related Games:   Watch Dogs
Tags:   PS4, Ubisoft, Watch Dogs
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution