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FEATURED VOXPOP Kakulukia
Why Sunset Overdrive Can Go Suck A Lemon
By Kakulukia
Posted on 07/14/14
Yesterday, while cleaning up my media center, I found my copy of Ratchet & Clank: Into The Nexus, which I bought sometime before Christmas last year. I had been pretty excited about this game pre-release, what with it being the first "traditional", albeit shorter than usual,...

GAMING NEWS

Ueda "Terribly Sorry" For The Last Guardian Delay, "Mostly Finished A Long Time Ago"

Posted on Tuesday, November 19 @ 04:48:34 Eastern by Alex_Osborn


Fumito Ueda, director behind The Last Guardian, has recently come forward to apologize for the game's excruciatingly long delay.

Speaking to Edge, Ueda confessed that the bulk of the "creative work" was done quite a while ago; however, wrapping it up into a final product and getting it out to gamers has been the tricky part.

Putting aside the short-term output, more than anything I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time

Maintaining motivation is all about producing something great. A hobby or alcohol might help to refresh you temporarily, but they won’t motivate creativity. Also, the original staff members on Ico and SOTC are just as fussy over details as I am.

I always want to create quickly, and I always want to increase the rate of production. In the case of The Last Guardian, my creative work was mostly finished a long time ago, but the details of when, where and how it will be completed are beyond my control.

Do you think we'll ever see The Last Guardian make it to store shelves? Is it basically a given at this point that if/when it does release, it'll be a PlayStation 4 title? Sound off with your thoughts in the comments below.

Related Games:   The Last Guardian
Tags:   Sony, japan studio


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