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GAMING NEWS

Virtual Console Saves Won't Transfer To Wii U Version

Posted on Tuesday, January 29 @ 11:17:56 Eastern by Alex_Osborn


So you've got a hefty back catalog of Virtual Console games and you're looking forward to importing them to the Wii U's upcoming equivalent. What you may not know however, is that your saves won't make the transition.

Nintendo shared this news with Kotaku, explaining that there are two ways to experience Virtual Console content on the Wii U. If you want to keep your old save data, you'll need to boot the game through the system's original Wii Virtual Console mode, which is already available.

If you want to take advantage of all the upgraded features including off-screen GamePad support, you'll have to pay an upgrade fee of $1 for NES titles and $1.5 for SNES. In addition, the old save data you had from playing the original Wii VC version won't carry over, forcing you to start the game from the beginning. Bummer, I know.

Is this going to deter any of you from upgrading your prior VC purchases to the Wii U version? What do you think of Nintendo charging you a small sum to get access to GamePad support? Share your thoughts in the comments below.
Tags:   Nintendo, Wii U


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Comments
  • LinksOcarina
    LinksOcarina

    Joined: Nov 2005
    Posted: Jan 29th, 2013 at 11:23 am
    Well, considering that the extra features for the Wii U pad are not fully necessary, I doubt many will be detered by this in the end. That said, it does kinda suck that nothing is carried over.
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Jan 29th, 2013 at 11:51 am
    Why can't Nintendo seem to wrap their heads around basic network features?
  • majorcoxsore
    majorcoxsore

    Joined: Nov 2012
    Posted: Jan 29th, 2013 at 2:04 pm
    wats wifi?
  • Jobin_Wendy
    Jobin_Wendy

    Joined: Mar 2012
    Posted: Jan 30th, 2013 at 8:47 am
    I wish I could give this more thumbs up.
  • thedarkstar
    thedarkstar

    Joined: Feb 2011
    Posted: Jan 29th, 2013 at 12:08 pm
    I am kind of glad I didn't buy a Wii U. Software is locked to the hardware, virtual console wasn't there at first, and now that it is I have to buy my game again? Dear god Nintendo, are you TRYING to lose customers?
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jan 29th, 2013 at 1:29 pm
    Considering I don't really 100% my games on the VC, I don't care about starting over.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Jan 29th, 2013 at 2:08 pm
    I'm not an adopter, but from the outside looking in, this seems like more of what we've seen over the last decade or so where Nintendo doesn't seem to quite "get" what current features are and how gamers want them.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jan 29th, 2013 at 2:39 pm
    Either that or they have a total lack of foresight.
  • elmoreoocyte
    elmoreoocyte

    Joined: Apr 2012
    Posted: Jan 29th, 2013 at 4:11 pm
    I remember a time when I would have though, "Those sly bastards. They're up to something great!"

    That time has long sense passed.
  • wildmario
    wildmario

    Joined: Jan 2007
    Posted: Jan 29th, 2013 at 4:39 pm
    Well let's not dismiss that just yet. Nintendo has their ups and downs but I think it would be a cold day in hell where Nintendo is in deep ****.
  • usaglory
    usaglory

    Joined: Mar 2009
    Posted: Jan 29th, 2013 at 3:56 pm
    It's like these companies have specific teams R&D'ing new ways to f*ck the consumer.
  • Lok-Nar
    Lok-Nar

    Joined: Feb 2012
    Posted: Jan 30th, 2013 at 1:47 am
    Sony and Microsoft might do the same thing when their new consoles come out.
  • damo_rox619
    damo_rox619

    Joined: Jan 2007
    Posted: Jan 30th, 2013 at 4:34 am
    Nintendo are going to look and feel silly when the next xbox and ps4 get released, they'll most likely not make any big, obvious blunders like Nintendo have with the Wii U. Lack of first party headsets? No headset jack in the Pro controller? Limitations with network features? This whole Virtual console non-sense? Yeah, Microsoft and Sony were smart enough to avoid those problems 7 years ago. Well, Microsoft were.
  • PineappleUltra
    PineappleUltra

    Joined: Jan 2013
    Posted: Jan 30th, 2013 at 12:34 pm
    I disagree, Microsoft had their growing pains too with the RROD and the fact that they "forgot" to include an HDMI port on launch versions. It takes time to perfect a console now, none of them are perfect.
  • damo_rox619
    damo_rox619

    Joined: Jan 2007
    Posted: Jan 30th, 2013 at 3:25 pm
    but the wii u's problems are all based on bad decisions that will affect how people view it. it's not like microsoft intended the 360 have the red ring of death, and on top of that, the wii u's hardware isn't perfect either. i've had problems with freezing since day 1, nintendo are making mistakes that should be avoided by just common sense. why the hell would they not put a headset jack in the pro controller and not make their own headsets? add to that the lack of cross game chat, it's astounding that they've managed to miss points like these when the wii u tries to focus on being community based.
  • PineappleUltra
    PineappleUltra

    Joined: Jan 2013
    Posted: Jan 31st, 2013 at 8:49 am
    I wonder if your freezing issues are more software related, because I've only had one freeze on my Wii U while playing ACIII. Other than that no freezing issues for me. I do agree that there should be a headset jack on the pro controller just to have the option, but at the same time the whole console is designed around the gamepad, so why not use it? I was going to buy a pro at first, but after using the gamepad I didn't see the point of it unless you play a lot of local multiplayer. I admit that I don't own a 360, so I might be ignorant on this one, but why do people need to talk to someone playing a completely different game? You raise a valid point though, the Wii U is a very social console, so why not include a cross chat? As for headsets, there are plenty of third party options out there, so it doesn't bother me that Nintendo does not make a pair. The good news is all of this can be resolved through software updates. Give it some time, it will happen.
  • damo_rox619
    damo_rox619

    Joined: Jan 2007
    Posted: Jan 31st, 2013 at 2:07 pm
    yeah i understand that the console is built around the gamepad, and most people will use that anyway. But if they're going to make a controller for competitive gaming in the first place they should make sure they have everything covered. As for the freezing, it has happened to me a few times on AC3 and i know that's a common problem, but it's also been happening a little on miiverse and in the web browser. And cross game chat isn't exactly necessary, it may even seem kind of pointless, but it is a handy little feature to have. if you want to talk to a friend about something that happened outside the gaming world you dont have to bother writing heaps of messages and you can talk for as long as you like. Again, not totally needed but it's just something that people like to take advantage of because it is handy. and makes the console look more social

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