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Just another game about a time-traveling detective who deflects knives by spitting bubblegum at them as they fly through the air at full speed. Yep, just another game...

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Ultimax comes the closest to realizing my dream of an actual fighting RPG.
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Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
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Release date: Out Now

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FEATURED VOXPOP ryanbates
Respawning
By ryanbates
Posted on 09/25/14
I had planned to write something about the Borderlands series, but that will have to wait. I have something I need to get off my chest first. It's very personal, and I hope the two or three of you who follow my sparse blog will spare me this moment. I joked in my review for the bizarre...

GAMING NEWS

Vita's Black Ops: Declassified May Have Had Only A 5-Month Development Cycle

Posted on Thursday, November 15 @ 12:50:35 Eastern by Jonathan_Leack


Patience is a virtue, especially when you're making a game that's supposed to be a system-seller.

According to superannuation, Kotaku columnist and self-professed super sleuth, Call of Duty: Black Ops Declassified didn't begin development until five-months before it went gold.

They didn't really start development until around when Resistance shipped and wrapped up early last month. So May to October.

As rumor-ish as it sounds, nStigate Games—formerly known as Nihilistic—has launched two games for the Vita this year, and the previous one didn't do too well, either.

If true, this would explain why no footage of the game was shown until long after it was announced. Additionally, it would explain why its developer changed its name and announced that it'll be focusing on non-retail content in the future. More importantly, it makes a good case for why Call of Duty: Black Ops Declassified is receiving disastrous.... no.... cataclysmically bad review scores.
Tags:   call of duty, vita


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