Why Skyrim Has Dragons
Posted on Tuesday, November 1 @ 13:37:34 Eastern by Nicholas Tan
Bethesda concept artists Ray Lederer and Adam Adamowicz explains, in the first team diary on Skyrim's community blog, the creation process that lead to dragons becoming the centerpoint of the game. In many ways, Adamowicz finds that struggling to create something new for the series is just par for the course for artists working in the fantasy genre:
Lead artist Matt Carofano believes that having Skyrim scratch the surface of Viking culture and Conan inspirations puts it one step ahead of Oblivion:
Though "probably about 90%" of the early concept work was scrapped, dragons eventually became what they all wanted Skyrim to be, "a fresh but fantastical version of reality", though Carofano points out that this is not the first time dragons have been in the Elder Scrolls lore:
On that note, Adamowicz decided to sketch Skyrim's dragons like a "heron, the chest-plates [being] kind of like a ship’s prow, so that it looked like it was aerodynamic, and kind of like a fighter jet – a little more dangerous".
Just to let you guys know how "dangerous" they really are, I was busy climbing a rocky staircase in Skyrim, stopping only to talk to an adventurer praying in the snow. And while we were caught in a pleasant conversation, a freezing ice blast hit me from behind and knocked my health by half.
So thanks, Adamowicz, I appreciate it.
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