More Reviews
REVIEWS D4 Review
Just another game about a time-traveling detective who deflects knives by spitting bubblegum at them as they fly through the air at full speed. Yep, just another game...

Persona 4 Arena Ultimax Review
Ultimax comes the closest to realizing my dream of an actual fighting RPG.
More Previews
PREVIEWS Sunset Overdrive Preview
Microsoft and Insomniac Games have created a new open-world shooter with clear influences from Jet Grind Radio. We went hands-on with the first hour of the game.
Release Dates
NEW RELEASES Persona 4 Arena Ultimax
Release date: Out Now

Alien: Isolation
Release date: 10/07/14

Borderlands: The Pre-Sequel
Release date: 10/14/14

The Evil Within
Release date: 10/14/14


LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP ryanbates
Respawning
By ryanbates
Posted on 09/25/14
I had planned to write something about the Borderlands series, but that will have to wait. I have something I need to get off my chest first. It's very personal, and I hope the two or three of you who follow my sparse blog will spare me this moment. I joked in my review for the bizarre...

GAMING NEWS

Wii U Gamepad Not Being Sold Standalone... Yet

Posted on Friday, September 14 @ 07:48:33 Eastern by


Yesterday, Nintendo let the cat out of the bag on the Wii U launch. Full pricing details, release date, and what you actually get in the box—everything you need to know—was covered. But there was still one thing missing: How much would it cost for a second Wii U Gamepad?

Earlier in the year, Nintendo revealed that the Wii U could support up to two Wii U Gamepads in addition to a number of Wii U and Wii accessories and controller options. But since there won't be any games at launch that support two Wii U Gamepads, offering one for sale is moot, and would diminish the available Gamepads available for hardware bundles at retail, says Nintendo of America president and COO Reggie Fils-Aime.

We have deliberately not announced the availability of the GamePad as a separate, standalone accessory here in the United States. The reason for that is simple - there are no games in the launch window that take advantage of a second GamePad. And [because of that], I want all of that hardware production to be focused on driving sales at retail.

What I mean by that is that Wii U is a console and a GamePad together. If I were to take additional GamePads and make them available as an accessory, then I would have less Wii U console hardware to sell into retail. You know, probably one of your questions is whether I'm going to meet demand. The only way we're going to achieve that here in the Americas is to not have that GamePad accessory, so I can maximize my overall volume.

Sound logical to me. However, it does make you wonder how much the Gamepad—the meat and potatoes of the Wii U—will cost eventually, and how much cost it adds to the overall total cost of each Wii U hardware bundle, ranging from $299 to $349.
Tags:   Nintendo, Wii U
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution