GAMING NEWSWill You Play Story, Action, or RPG Mode in Mass Effect 3?Posted on Wednesday, January 11 @ 12:08:58 Eastern by Daniel Bischoff
![]() Speaking with Game Informer, Bioware Executive Producer Casey Hudson, man in charge of all things Mass Effect, a man many of you might want to kill after the changes in Mass Effect 2, the man who has ruined all other men for you.... Sorry... an Office reference slipped in there. Anyways, Hudson has said to Game Informer of Mass Effect 3's Story, Action, and RPG game modes: If you choose Story Mode, Mass Effect 3 will automatically dumb down the action sequences. If you choose Action Mode, the game will choose dialog automatically. RPG Mode? Well, you can guess where that takes the player. [Source] More from the Game Revolution Network Comments
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xxmrcyanidexx
Joined: May 2011
Diabolus
Joined: Nov 2008
Chunibrow
Joined: Mar 2010
Longo_2_guns
Joined: Jun 2003
Seriously, though.
NecroWolf
Joined: Oct 2005
Rock on, Bioware, rock on.
Chunibrow
Joined: Mar 2010
NecroWolf
Joined: Oct 2005
However, some people cannot deal with any change to the formula, they ***** and moan about every little change. You're pretty perceptive, buddy. Now **** off, would you kindly?
Chunibrow
Joined: Mar 2010
Lien
Joined: Feb 2008
And best of all... you are part of that story, thanks to Sheppard. RPG and action be damned!
LawnGnome
Joined: Apr 2007
NecroWolf
Joined: Oct 2005
"Action mode is for idiots" indeed.
warmaster670
Joined: Jun 2007
LawnGnome
Joined: Apr 2007
warmaster670
Joined: Jun 2007
LawnGnome
Joined: Apr 2007
Blazin13
Joined: Dec 2010
NecroWolf
Joined: Oct 2005
danielrbischoff
Joined: Nov 2009
LawnGnome
Joined: Apr 2007
Green_Lantern
Joined: Nov 2008
MarkyBee
Joined: Mar 2007
Action mode = in combat, headshots are instant kill (on most targets) and cleverly directed shots cause huge damage to certain foes - stats have less impact on combat, skill and correct use of bionics make you a good fighter.
RPG mode = you need to balance your inventory, upgrade weapons, develop a strong counter-strategy for each opponent and hit them with the right weapons, slight bonuses apply for headshots/crits.
and in both cases above Story plays out as normal - the choices are part of the fun surely?
Story mode - all the combat sequences are super easy, most enemies go down after a couple of hits and don't use cover.
LawnGnome
Joined: Apr 2007
Chunibrow
Joined: Mar 2010
TheDiesel
Joined: May 2009
Lethean
Joined: Jan 2001
RPG mode better be the game without any dumbed down action or chosen for you dialogue, which I'm sure it will be but still...I'm a little apprehensive.
LawnGnome
Joined: Apr 2007
SpitefulSerpent5
Joined: Mar 2009