World Of Warcraft To Implement Cross-Realm Zones In MoP
Posted on Saturday, May 12 @ 11:38:13 PST by Jonathan_Leack
As mentioned in a recent article of mine, over the past past year Blizzard has been making strikes to evolve World of Warcraft into one single massive world. As in the case with EVE Online this means that instead of players being quartered off into different servers, the game is being opened up so the barrier of communication and gameplay is being done away with. For a game like World of Warcraft where there are over eight-million players this isn't a walk in the park to implement, but Blizzard is definitely up to the task, and its latest announcement furthers the progression.
Blizzard has posted an article which confirms that cross-realm zoning will be making its way to the next major Mists of Pandaria beta patch. Wondering how this will work? Blizzard explains:
As far as the reason behind such a monstrous development goes, World of Warcraft's age takes most of the blame. Not only has the game suffered around a two-million subscriber fallout, but now that the level cap is so high the sub-85—soon to be 90—experience is spread thin. Blizzard described the circumstance with the following:
I am a huge fan of EVE Online's single continuous world, and seeing World of Warcraft head in the same direction is exciting. Leveling has become quite a grind now that the level cap is so high, and Mists of Pandaria will make that even worse. Thankfully, it appears that the cross-realm zones will be released at or around the time of Mists of Pandaria's 2012 launch. Not only will that make it more bearable to go back and level a Monk or Pandaren, but the 85-90 experience will be playable across-realms.
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