More Reviews
REVIEWS Titan Souls Review
Titan Souls isn't much like Dark Souls, but the Prepare to Die tagline still works.

StarDrive 2 Review
A 4X strategy game in space. Sounds like a perfect match, right?
More Previews
PREVIEWS Tales of Zestiria Preview
Oh boy, a new Tales Of game? Gosh, I hope it will be a high-fantasy anime-styled JRPG... that would be so unique.
Release Dates
NEW RELEASES Farming Simulator 15
Release date: 05/01/15


LATEST FEATURES Top 10 Games Based on Anime or Manga
No, Maniac Mansion 2: Day of the Tentacle is not on this list. Also, what kind of smutty tentacle anime are YOU watching?

Retro Redux: 10 Games To Introduce To Your Parents
Not everybody plays games. But they should, and here are some easy ways to help them.
MOST POPULAR FEATURES Top 50 Pokémon of All Time
Can you believe there are now six generations of Pokémon? Six!! That's a crazy amount of different creatures to collect. But which are the cream of the crop? Don't worry, Magikarp isn't actually one of them.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
Old Before Their Time
By oblivion437
Posted on 04/13/15
Bloodborne's apparently successful launch (see note below) has yielded two interesting points, for me.  One is that it's being hailed as the PS4's savior (see note below) and the other is that it seems to have serious technical problems.  Conversations erupting around...

GAMING NEWS

Xbox One Cloud Updates Result In “Problematic” Reboots During Gameplay

Posted on Wednesday, November 6 @ 07:38:58 Eastern by Alex_Osborn


The power of the cloud brings with it many advantages but also some significant setbacks. According to Xbox Live lead program manager John Bruno, automatic cloud updates on Xbox One will result in the system rebooting, interrupting whatever the user is doing at the time.

Bruno explained during a GDC Next presentation: 

Once in a while, rather frequently actually, the host OS will require an update, meaning the physical machine is going to get rebooted whether your code is running or not. That’s a problematic thing for a game, and oftentimes it's in the middle of a multiplayer session. We’ve worked very hard to overcome that, but that’s not to say it’s going to be a reality in every case.

This could especially prove to be a problem for those playing Titanfall, a game that reportedly relies heavily on the cloud. Speaking to Respawn's game specifically, Bruno went on to confess that Microsoft doesn't have a solution, as the game's cloud integration is primarily in the hands of the developer.

I can’t answer that. I don’t know what the guys over at Titanfall have built into their game. It’s up to the game developer. If they want to rely more on our XBLC service, we’re happy to support that. We do provide a platform for them to persist data, but that’s up to the developer to utilize that.

Here's to hoping Microsoft manages to remedy this issue sooner rather than later. Rebooting mid-game without warning will certainly piss more than just a few gamers off.

[IGameReponsibly]

Tags:   Xbox One, Microsoft
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution