More Reviews
REVIEWS Cut the Rope: Triple Treat Review
Cutting the ropes has never before made gravity so… pricey.

Faster Than Light: Advanced Edit Review
FTL's Advanced Edition is a natural fit for the iPad. But whatever platform you're playing on, the new content adds depth and variety.
More Previews
PREVIEWS Sniper Elite 3 Preview
Sending bullets through the hate.
Release Dates
NEW RELEASES Teenage Mutant Ninja Turtles: Out of the Shadows
Release date: Out Now

Trials Fusion
Release date: Out Now

The Amazing Spider-Man 2
Release date: 04/29/14

Bound by Flame
Release date: 05/09/14


LATEST FEATURES 4 PAX Indie Titles to Look Out For
We've given attention to all the higher profile games at PAX EAST, but now it's time for the indies.

Ouya's Best Games Coming to the Platform
The Kickstarter console is slowly establishing itself with a couple of creative gems on the way.
 
Coming Soon

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP danielrbischoff
Peace in the Era of Call of Duty
By danielrbischoff
Posted on 04/15/14
In a world dominated by violent media, Americans are no more eager to go to war than they were in the 1980s or the 1960s or the 1940s. Hasn't it always been someone else's problem? The overwhelming majority would rather go on thinking it had nothing to do with them and there...

GAMING NEWS

Xbox One Development Director: "The Needs Of the Gamer And The Needs Of The Game Developers Are At Direct Odds"

Posted on Thursday, January 23 @ 08:48:11 Eastern by Alex_Osborn


Creating consoles is a tricky business, especially in today's world where technology is evolving at such a rapid pace.

According to Boyd Multerer, the director of development at Xbox, gamers want to buy into technology that can evolve over the years, while developers need a fixed piece of hardware to work with. With Xbox One, Multerer believes he has managed to strike the right balance.

"They want to know exactly how much RAM they can use, and exactly how much CPU, and exactly how the graphics are going to work, and that should never change," he said of developers, going on to add: 

The needs of the gamer and the needs of the game developers are at direct odds, so how do you serve both at the same time? That’s the real reason why we did two separate operating systems. One is more static, aimed letting game developers ability to deliver the best games, and one is aimed at the gamer to give them an evolving, changing, updating console that will be able to support the next big social network that hasn’t even been invented yet.

Do you think Microsoft's approach to future-proofing its latest console will pay off in the long run? Will Xbox One be able to compete in several years when technology has advanced even further?

[Microsoft]


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution