More Reviews
REVIEWS Mario vs. Donkey Kong: Tipping S Review
Mario vs. Donkey King: Tipping Stars is the newest Nintendo puzzler that wants to be played for a long, long time to come.

Resident Evil Revelations 2 -- E Review
In this second chapter we see the "survival" part of "survival horror" come charging into the forefront.
More Previews
PREVIEWS Amplitude (2015) Preview
The music-blasting cult classic returns in glorious HD.
Release Dates
NEW RELEASES Screamride
Release date: Out Now

Helldivers
Release date: Out Now

BLADESTORM: Nightmare (working title)
Release date: 03/17/15

Stealth Inc 2: A Game of Clones
Release date: 04/01/15


LATEST FEATURES Halo 5 Multiplayer: The Perfect Blend of Old and New
Worried 343 Industries is changing the franchise too much? Rest easy, Spartan. Guardians is still very much a Halo game.

6 Tips for Bloodborne (Before You Start Dying)
You know you're going to die. These tips will just make you die less.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP oblivion437
A Means to Disseminate Honest-to-God Leaks
By oblivion437
Posted on 02/02/15
Wikileaks, though technically not a wiki, provides an easy means to disseminate information that some find it desirable to share against the wishes of those who find it desirable to keep secret. Aside from the morality of the leaking itself, such a service provides a look into the activities of...

GAMING NEWS

Xbox One Development Director: "The Needs Of the Gamer And The Needs Of The Game Developers Are At Direct Odds"

Posted on Thursday, January 23 @ 08:48:11 Eastern by Alex_Osborn


Creating consoles is a tricky business, especially in today's world where technology is evolving at such a rapid pace.

According to Boyd Multerer, the director of development at Xbox, gamers want to buy into technology that can evolve over the years, while developers need a fixed piece of hardware to work with. With Xbox One, Multerer believes he has managed to strike the right balance.

"They want to know exactly how much RAM they can use, and exactly how much CPU, and exactly how the graphics are going to work, and that should never change," he said of developers, going on to add: 

The needs of the gamer and the needs of the game developers are at direct odds, so how do you serve both at the same time? That’s the real reason why we did two separate operating systems. One is more static, aimed letting game developers ability to deliver the best games, and one is aimed at the gamer to give them an evolving, changing, updating console that will be able to support the next big social network that hasn’t even been invented yet.

Do you think Microsoft's approach to future-proofing its latest console will pay off in the long run? Will Xbox One be able to compete in several years when technology has advanced even further?

[Microsoft]
Tags:   Microsoft, Xbox One
FOLLOW ME ON TWITTER. YOU KNOW YOU WANT TO.


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution