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GAMING NEWS

XCOM: Enemy Unknown Narrowly Avoided Disaster, Says Lead Designer

Posted on Tuesday, January 29 @ 12:57:32 Eastern by Jonathan_Leack

If it ain't broke don't fix it. If it is broken, just throw it in the trash can.

Speaking to Edge, Firaxis Lead Designer Jake Solomon explained that the first attempt at making XCOM: Enemy Unknown in 2003 ended up a disaster. He said:

It was awful. It’s a good thing it never went ahead, because I was way too young, I had very little experience, and I just wasn’t in the right place to make that game. It really took a long time until it made sense for the team and for the company.

Firaxis ditched the project and immediately began working on Sid Meier's Civilization IV which was far from a disaster. It wasn't until nine years later that XCOM: Enemy Unknown would come to fruition, and similar to Civilization IV it was successful commercially and critically.

Not many games get the luxury of being moved to the side until a development team is ready to tackle its challenges. XCOM: Enemy Unknown is a rare example, and it's unsurprising that its unique style was difficult to execute upon. Think of it, there's little to reference for the development team since the genre is spread so thin, and there are few lessons to learn from other developers. It's miraculous that it came out as well as it did.
Related Games:   XCOM
Tags:   XCOM, Firaxis


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Comments
  • Ranim
    Ranim

    Joined: Nov 2005
    Posted: Jan 29th, 2013 at 1:27 pm
    It doesn't really feel like an XCOM game to me.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 29th, 2013 at 3:17 pm
    True, it's not a X-com game. But hey, at least it's still a fun game. If ya can't remake a masterpiece, still make something fun out of your attempt.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Jan 29th, 2013 at 6:04 pm
    Don't know what you guys mean. I thought it was very faithful to the original and improved on it in many ways.
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Jan 29th, 2013 at 2:42 pm
    Can't wait for a sequel.
  • Lien
    Lien

    Joined: Feb 2008
    Posted: Jan 29th, 2013 at 3:17 pm
    Will it be set underwater?
  • LawnGnome
    LawnGnome

    Joined: Apr 2007
    Posted: Jan 29th, 2013 at 6:02 pm
    I hope not. I still have nightmares about those 8-hour container ship missions.
  • cyberjim2000
    cyberjim2000

    Joined: Feb 2010
    Posted: Jan 29th, 2013 at 10:41 pm
    Ughh... I remembered the research bug that if you don't research certain items in order then you won't be able to research the best armor in the game. Plus, the whole research tree for that game was FUBAR'D.

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