More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Geometry Wars 3: Dimensions Preview
Put up some movie glasses, because Geometry Wars is entering the third dimension.
Release Dates
NEW RELEASES Destiny
Release date: 09/09/14

FIFA 15
Release date: 09/23/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

Persona 4 Arena Ultimax
Release date: 09/30/14


LATEST FEATURES And I Was All "Hell Yeah I'll Play a New Dreamcast Game"
I just played a Dreamcast game that was released in... wait, 2014?

A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!
MOST POPULAR FEATURES The Updating List of PAX Indies
We're heading to PAX Prime! Are you looking to check out a few unique indie games while you're there? UPDATED: Dragon Fin Soup, Dungeon of the Endless,

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

GAMING NEWS

You Might Care That The Witness Runs 1080p and 60fps

Posted on Thursday, May 15 @ 11:00:00 Eastern by


PlayStation 4 indie game The Witness from Braid designer Jonathan Blow will reportedly feature 60 frames per second and a 1080p resolution, but I have to ask if it really matters in the grand scheme of Blow's unique sense of puzzle mechanics.

Writing on the Euro PlayStation Blog, the mind behind The Witness explains that his title let's players "explore an abandoned island and solve puzzles." That's all you really need to know about the game before release.

Visually, yes, The Witness is a stunner, but you move slowly through its world and do your best to pay close attention to detail in order to solve various puzzles in sequence. This game isn't and shouldn't be about graphics, though you'll probably love what you see in motion on a big screen TV.

"The game has a lot of different locations and it's very important that they all receive the same degree of care," Blow writes. "At release on the PS4, we are planning to render at 1080p and 60 frames per second. Right now we meet this target in many areas of the game, but not everywhere."

All this technical information means nothing in the larger scheme of what The Witness could be as an experiential game that unfolds in front of you with little to no exposition. I'm not saying graphics and frame rate don't matter. Obviously, you want your game to look good but what does "planning to render at blah blah blah" even mean? Who the hell cares so long as the screen doesn't tear every time you turn around?

Just look at these screenshots:







The Witness is already beautiful in its own way. Hitting those technical targets will be icing on what I hope is an engaging and delightfully mind-bending adventure. What little I've played of the game impressed me visually and the puzzles had me scratching my head.

Jonathan Blow and Thekla Inc. hope to release The Witness this year on PlayStation 4. The team have plans to bring the title to PC and iOS as well, but stick with GameRevolution for more coverage as we get closer to launch.
Related Games:   The Witness


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution