More Reviews
REVIEWS Firefall Review
Repetitive gameplay makes this fall a little boring.

The Walking Dead: Season Two Review
At this point, you’re not coming back for the zombies. Let’s get down to business.
More Previews
PREVIEWS Final Fantasy Type-0 Preview
Sitting down with producers behind this fan-demanded Final Fantasy game helped to put the franchise in perspective before fans play the game on PS4 and Xbox One.
Release Dates
NEW RELEASES Madden NFL 15
Release date: Out Now

Destiny
Release date: 09/09/14

Ar Nosurge: Ode to an Unborn Star
Release date: 09/23/14

FIFA 15
Release date: 09/23/14


LATEST FEATURES A Comprehensive Guide to Dealing with Controversy in the Video Game Industry
Need help wading through the latest misogyny/homophobia/racism/corruption debate in the gaming industry? Paul Tamburro’s here to help!

inFamous: First Light Battle Arena Hints, Strategies, Tips [Stream Over]
Watch as I build out our feature of useful tactics for players in Sucker Punch's wave-based and arcade-awesome arena mode.

LEADERBOARD
Read More Member Blogs
FEATURED VOXPOP samsmith614 Since game design is a business, I decided to see what's really selling well for the PS4. I did this search a week ago, and at the time, out of the top 20 bestsellers on Amazon 10 had not even been released yet. By now some have been released. But others still have not. And yet others...

GAMING NEWS

You Will Love Thy Neighbor In Guild Wars 2

Posted on Wednesday, April 25 @ 13:59:28 Eastern by

How many people play MMORPGs as a solo experience? I know I spent more than 80% of my time in Star Wars: The Old Republic as a solo, mowing down monsters and leveling in the wastelands. It wasn't a nice sight to see someone else run up to kill the monsters I was busy farming for some sidequest.

When I asked the developers at ArenaNet about that experience and they way they were going to out perform their competitors in Guild Wars 2, they replied with a singular vision across several systems.

Many MMOs aren't truly cooperative. You're playing alongside each other more than you're playing together, so we tried to fix that by answering the question "How is this person going to negatively affect my gameplay?"

One method is that every player attacking the same mob will get the same experience and reward they'd get for killing a monster solo. Johanson also said that Guild Wars 2 will empower every class as a solo, so that groups aren't so reliant on one character to get them through tough spots. You don't need a healer, or a tank, because classes can heal themselves and fulfill several roles on the field as necessary.


Even Jeff Grubb, Lead Story, Lore, and Continuity designer detailed how players will be able to interact with each other without having the world or the story come between them.

There's a lot of variety in the world and we've pushed ourselves to be creatively fearless. That means allowing players to join into a sidequest or a world event when it's already been triggered by another player.

Experiencing that first hand meant entering an area and having to defend an engineer as he repaired irrigation pipes from marauders. A player in the area already was there when those same pipes were being attacked. Finding himself short handed, the marauders succeeded, but together we managed to push back the bandits and save the town.

I'm not so angry when someone walks up to me while I'm playing and killing mobs. I'm not so relieved when I find a spawn point where no one else is.

Isaiah Cartwright summed up exactly what solo players are looking for in an MMO. As a systems lead in Guild Wars 2, he saw the raw numbers that could push players together, rather than pull them apart.

We'll continue to bring you more Guild Wars 2 coverage in the lead up to it's first major beta weekend. Be sure to check out our time with Guild Wars 2's Thief and our ArenaNet studio tour.
Related Games:   Guild Wars 2


More from the Game Revolution Network




comments powered by Disqus

More On GameRevolution